Discussion in 'Tracks' started by luchian, Jun 14, 2014.
did you modify the surface where the car gets spawned on?
No, I actually only changed the texture. Does it make a difference if the model in Blender is not exactly on 0,0,0 ?
Where can I find road and grass textures?
https://www.textures.com/ is a good place to start
The easiest way is.
under size select 2mb or more.
or just search with google exact size query ie
google image search type
"grass texture imagesize:4096x4096"
Read the sharing zone in Forum > Textures
There is a lot to see
hello everyone guys, can you help me with a problem I have? I have a track ready for the game, but when I open it the car spins in the air in the spawn point. I've checked, but it's all ok with the AC_PIT_0 cube. y axis up and z axis forward. It is 2 mt over the road. Do you have any idea of where the problem is? Thank you everyone.
what’s the name of the road mesh where the spawn cube is?
reset rotation of the AC_START.... things and re-position them, or copy them from another track
in ac world z is up
In the first post the photo of the export parameters for Blender> 2.8 does not appear and I am not sure how I have to put it, will you help me?
Thanks a lot
i just copy it here again...
Separate names with a comma.