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luchian
replied to the thread
Assetto Corsa EVO - Early Access is officially open
.
Yes, car customization is part of the gameplay.
Yesterday at 5:31 PM
Rob Pawn
reacted to
luchian's post
in the thread
Small hiccup with forum upgrade
with
Like
.
Dear members, The previous update to new forum engine did not go as planned. We did have a backup, but we have lost the few messages...
Yesterday at 3:22 PM
G
glurbs
replied to the thread
Assetto Corsa EVO - Early Access is officially open
.
Where aftermarket parts already confirmed??
Yesterday at 12:05 PM
G
glurbs
replied to the thread
Assetto Corsa EVO - Early Access is officially open
.
I’m not used to modding cars but the file structure looks similar to AC1? But can “\common_assets\parts\” mean that there are parts you...
Yesterday at 12:00 PM
luchian
replied to the thread
Assetto Corsa EVO - Early Access is officially open
.
Clearly it's not as straight forward as in AC1. That being said, people started looking into it. https://pastebin.com/h80Gd34U
Friday at 11:42 PM
G
glurbs
replied to the thread
Assetto Corsa EVO - Early Access is officially open
.
content.kspkg seems to be encrypted for now :(
Friday at 7:51 PM
luchian
replied to the thread
Assetto Corsa EVO - Early Access is officially open
.
Had the time to test a few cars. Driving feel is very nice. Consistent FFB both on asphalt and kerbs. Graphics look very good (awesome...
Friday at 2:19 AM
luchian
replied to the thread
Assetto Corsa EVO - Early Access is officially open
.
The Road Map aims for a v1.0 release in Fall 2025, with another five intermediate milestones. Guesstimating one every 1-2 months or so...
Friday at 2:14 AM
luchian
posted the thread
Assetto Corsa EVO - Early Access is officially open
in
ACE General Discussion
.
This is what you get (although as it stands, the online features - Special Event & Driver Academy - are not yet operational): 5 Tracks...
Friday at 2:09 AM
The Vampire
reacted to
luchian's post
in the thread
Small hiccup with forum upgrade
with
Like
.
Dear members, The previous update to new forum engine did not go as planned. We did have a backup, but we have lost the few messages...
Thursday at 9:28 PM
quetillo
posted the thread
3d tree how to solve bad texture
in
Tracks
.
I made a 3D tree with the treeit program and I added it from AC. When I placed it with the treeplanner I got the texture of the leaves...
Thursday at 6:57 PM
quetillo
reacted to
Rob Pawn's post
in the thread
wet and dry soil in areas
with
Like
.
exclude surface from rainFX ? just make a new material/mesh for this kind of road... or (source: ac-csp github)
Thursday at 6:50 PM
luchian
replied to the thread
QUESTION
CAN'T CREATE NEW PITS ?
.
Did you maybe skip the step at 4:23? Resetting the origin? Sidenote, since this topic is a little on the gray zone, please make sure to...
Thursday at 10:29 AM
KWERTZ
posted the thread
QUESTION
CAN'T CREATE NEW PITS ?
in
Tracks
.
If anyone could help me, it would be great, cuz i'm stuck.So i just trying to add 24 new PITS to this track ( IKEBUKURO...
Thursday at 1:31 AM
luchian
posted the thread
Small hiccup with forum upgrade
in
Announcements
.
Dear members, The previous update to new forum engine did not go as planned. We did have a backup, but we have lost the few messages...
Wednesday at 9:21 PM
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