Featured TUTORIAL Your FIRST car in Assetto Corsa - Basic Guide

Discussion in 'Car Models | Physics' started by luchian, Aug 22, 2017.

  1. luchian

    luchian Administrator Staff Member

    Joined:
    Jun 3, 2014
    Messages:
    3,007
    Likes Received:
    1,492
    Double-click on the object name. Should automatically zoom-in to the object.
    Otherwise, the scale might be wrong (e.g. too small).
     
    Kattila likes this.
  2. Kattila

    Kattila New Member

    Joined:
    Mar 23, 2018
    Messages:
    18
    Likes Received:
    2
    Thank you for this info. The scale was indeed wrong. The size of my car was over two kilometers. Almost funny, but I do not understand how it was possible at the first hand.
     
  3. luchian

    luchian Administrator Staff Member

    Joined:
    Jun 3, 2014
    Messages:
    3,007
    Likes Received:
    1,492
    If you work with Blender, this is how :).
     
  4. yDNA

    yDNA New Member

    Joined:
    Apr 6, 2018
    Messages:
    2
    Likes Received:
    2
    In Blender 2.79b the FBX export panel has an additional option ("Applying Scalings") not mentioned in the first post: with value "FBX Units Scale" the model should be exported with 1:1 scale respect scene's units.
     

    Attached Files:

    Tarquan and luchian like this.
  5. Snagglepup

    Snagglepup New Member

    Joined:
    Apr 26, 2018
    Messages:
    3
    Likes Received:
    0
    When I import to ksEditor my model is invisible and in the materials tab there is nothing under textures and all the materials have NULL
     
  6. AccAkut

    AccAkut Active Member

    Joined:
    Sep 4, 2017
    Messages:
    121
    Likes Received:
    104
    just select some texture file, a 128x128 png with just white for example
     
  7. Snagglepup

    Snagglepup New Member

    Joined:
    Apr 26, 2018
    Messages:
    3
    Likes Received:
    0
    Last edited: Apr 28, 2018
  8. Stefan Elfgen

    Stefan Elfgen New Member

    Joined:
    Feb 11, 2018
    Messages:
    1
    Likes Received:
    0
    Hello together,

    I have started to work on a car mod based on the Formula K template.

    Since ca. three weeks I have the problem that it is not a fun to drive the car. I have some nasty frequencies in the steering wheel, espescially in lower and mid range revs. The lower the rev the more worst is the problem.

    I use a Simucube Mige 20NM direct drive system. To be clear what I mean, I have these nasty frequencies physically in the steering wheel, it´s nothing I can see in the graphics.

    I don´t have the problem with any other car or car mod in AC.

    Any ideas?

    Thanks & best regards,
    Stefan
     
  9. mantasisg

    mantasisg Active Member

    Joined:
    Nov 21, 2017
    Messages:
    193
    Likes Received:
    172
    Weird stuff man.. never heard of anything like that. It is related to revs, not to speed ? Maybe something bad with aero, or something is weird with steer assist ?
     
  10. AccAkut

    AccAkut Active Member

    Joined:
    Sep 4, 2017
    Messages:
    121
    Likes Received:
    104
    1.jpg

    Is that model ripped from Nintendo? Looks like it. You got the scale wrong, the shaders are working but you just need to play around with the values of them, leaving them at 0 will ofc result in just black. It doe not load into the game because the digital_instruments.ini is referencing objects the model doesn't have, just delete all those from the ini.

    Also your physical collider is way too detailed... seems like you just took the same "car" model
     
  11. Snagglepup

    Snagglepup New Member

    Joined:
    Apr 26, 2018
    Messages:
    3
    Likes Received:
    0
    Thanks, I'll try this out, and yeah the collider was just the same mesh with a few parts removed and then decimated, I'll probably just replace it with a cube at some point. also how do I change the scale
     
    Last edited: May 23, 2018
  12. Leonardo Ratafia

    Leonardo Ratafia Member

    Joined:
    Aug 31, 2015
    Messages:
    74
    Likes Received:
    39
  13. garyjpaterson

    garyjpaterson Member

    Joined:
    Jun 28, 2017
    Messages:
    97
    Likes Received:
    99
    For me that site is a good baseline, though I would take it with a pinch of salt. AFAIK they just generate those curves based on whatever other data they may have (power@rpm, torque@rpm), then just extrapolate something that kinda fits. Generally they will be too smooth and 'perfect' compared to real dyno data.
     
  14. Leonardo Ratafia

    Leonardo Ratafia Member

    Joined:
    Aug 31, 2015
    Messages:
    74
    Likes Received:
    39
    That's what I saw when checking some B16a stock dyno sheets.
    Is it better to include all the range in 100rpm increments? I guess the more detail the better?

    Sent from my Moto G (4) using Tapatalk
     
  15. ltcars

    ltcars New Member

    Joined:
    Mar 6, 2017
    Messages:
    11
    Likes Received:
    3
    They say that these curves are calculated, they don't include turbo lag and so on.
    Compare this curve from Automobile: http://www.automobile-catalog.com/curve/1987/57470/porsche_959.html
    To the actual one from the cars manual: http://www.959registry.org/Owners_Manual/Page113.JPG
     
  16. Suraniset

    Suraniset New Member

    Joined:
    Mar 10, 2019
    Messages:
    1
    Likes Received:
    0
    Can someone please download my car and see what is wrong with it?
    this car is just the quattro s1 with some modifications and fwd, but it wont load at all
    https://drive.google.com/open?id=1BYN3DH_9CZk4_1y7YLIpBtrtp9UKvxzX

    I did the sound config (http://assettocorsamods.net/threads/fmod-and-assetto-corsa-unofficial-fix.132/)
    In the zip the GUIDs of my car are wrong, but I fixed it and still won't load
     
    Last edited: Mar 10, 2019
  17. Fernando valentim

    Fernando valentim New Member

    Joined:
    Mar 22, 2019
    Messages:
    2
    Likes Received:
    0
    Hello, I'm having a problem and I need your help because the shadow of pilot 3d appears on the circuit and congratulations to the tutorial
     
  18. Fernando valentim

    Fernando valentim New Member

    Joined:
    Mar 22, 2019
    Messages:
    2
    Likes Received:
    0


    Hello, I'm having a problem and I need your help because the shadow of pilot 3d appears on the circuit and congratulations to the tutorial
     
  19. Tony Bew

    Tony Bew New Member

    Joined:
    Feb 19, 2019
    Messages:
    3
    Likes Received:
    0
    Hi, I am a complete newcomer to modding etc. but I want to try and understand how to make a car so that I can try to make a car of my own. I have been driving AC since its prerelease stage on Steam and I love it.
    So my first step was to download acm_tutorial_basic and see what the tutorial will produce. Unfortunately I cannot drive the car as if I try to use it I get Race Cancelled in Content Manager or if I try to run it straight from AC UI it won't load (no error message). I am using v1.16.03 of AC.
     
  20. luchian

    luchian Administrator Staff Member

    Joined:
    Jun 3, 2014
    Messages:
    3,007
    Likes Received:
    1,492
    Did you copy and rename the audio .bank file ?
     
: tutorial, car mod
  1. This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
    By continuing to use this site, you are consenting to our use of cookies.
    Dismiss Notice