This was one of the files which I tried to open with similar results and error.This crash_logs folder is empty. I tried to open such a .fbx file which was included in that "your first car" -tutorial.
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This was one of the files which I tried to open with similar results and error.This crash_logs folder is empty. I tried to open such a .fbx file which was included in that "your first car" -tutorial.
Yes this is what i did.Ah sorry, I didn't see your post about checking the crash log folder. I just opened the file you attached and it works ok for me, just to be sure are you opening kseditor.exe and then file>open fbx? If there are no logs then it's difficult to know what the problem is.
ksFXAA_0
ksFXAA_1
ksFXAA_2
ksFXAA_3
ksFXAA_4
ksFXAA_5
newStefano_ksTyres
3/ Please let me know what does it mean to "initialize" the editor? I am not sure what this means...however I do not know whether or not I see everything in B&W and low res because I have not been able to get this far ever.Hi,
Firstly, worth mention that the sample you've posted is related to "tracks". Of course, SKD point of view, that makes no difference. Secondly, it opens fine on my machine.. Are you sure you did not "blocked" some shaders from the editor ? Because the error seems to be there.. a shader that is not found.
Could you please check:
1/do you have these shaders under \STEAM\steamapps\common\assettocorsa\sdk\editor\system\shaders
1/ Yes, they all exist.Code:ksFXAA_0 ksFXAA_1 ksFXAA_2 ksFXAA_3 ksFXAA_4 ksFXAA_5 newStefano_ksTyres
2/does your SDK editor work for anything else ?
2/ No. Always the same error.
3/did you "initialize" the editor after 1st time use ? (meaning not to see everything in B&W and low res)
Thank you there is lot to learn.Excellent! Glad you got it sorted, good luck on the car![]()