Hello, welcome to the forum.
If you are planning to use your track only in practice mode, you can go as low as defining only one spawn point: AC_PIT_0. (Yes, you need to use uppercase)

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Thank you.
I have another problem. Track crashes and its been crashing for two days now.
I have tried so many things and i am beginning to suspect it is because i am using 3dsimed to export as fbx and then open in kseditor which means 12780 materials.
Now what i tried to do is import to 3dsmax and do from there and then 3dsmax automatically merges many materials so the whole track becomea wrong textures applied.
Do you think 3dsimed is the problem?
Im begin to wonder if 3dsmax is the way to work with tracks because there you can edit names while in 3daimed its not the same feature for renaming and as you said naming is important.
i want to use 3dsmax but when importing the fbx it messes up materials.
I have all 9 pit boxes and the pivots are y-up z-forward and the rest of the track is 1 big object called "1ASPHALT" .
I think my problem is naming or size of track.
Its the whole las venturas san andreas map and is 300 mb
Can you help me?