denis370
Active Member
but if you make a mod following this guide by "luchiano" you have to read well and carefully what he wrote in a precise and detailed way, otherwise you will never be able to make a working mod.Thank you for doing so, the files are in the zip.
I have put the .blend file in the archive, if it is of any use.
I also put the texture folder for the materials used on the car.
Thank you again, greatly
edit: found the .fbx.ini file!
the wheel nulls had to have the Z axis forward (direction of travel) and Y up with the coordinates "local" your Z axes point up and the scales are 0.2 instead of 0.01.