RELEASED-wip Kyalami 2016

Discussion in 'Tracks' started by Prototype, Dec 30, 2018.

  1. Prototype

    Prototype Well-Known Member

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    @Johnr777 :-D This is really cool ... yeah ... It took a while to load in that data ! Theres a lot of it. And it really looks better than what Ive used. I wonder if @barf could figure something out ... get this mesh data workable ... ?
     
  2. Johnr777

    Johnr777 Moderator

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    That would be great if he can! This isn’t the only track in this sort of detail either..
    daytona.png
     
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  3. Johnr777

    Johnr777 Moderator

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  4. Pixelchaser

    Pixelchaser Well-Known Member

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    damn ! I remember motorcross madness 2 and how we would make maps for that, makes me wana motocross it. must be a way to grab this data !!! very cool :lol:
     
  5. luchian

    luchian Administrator Staff Member

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    What just happened in the last 5-6 posts it's what I love about Internet and open discussions. You people are awesome ! :nerd:
     
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  6. BjoernH

    BjoernH New Member

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    The elevation of the track from Barbeque Bend up to the exit of Esses 2 has not changed since 1961. Neither has the shape of the layout from Barbeque up to the halfway point between Esses 2 and Leeukop.
     
  7. EKO Sim-Racing

    EKO Sim-Racing Well-Known Member

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  8. Gunnar333

    Gunnar333 Well-Known Member

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    I tried to capture 3D mesh data from google earth last week without any luck.
    1. Capture through Direct X with 3D Ripper DX didn't work for me because after I could manage to install an old version of 3DS Max (v7) and Google Earth (v6.2) I realized that the old GE couldn't get map data anymore. (maybe server shutdown or obsolete data format)


    2. Capture with photogrammetry works for me but I have to dig deeper to get better results and it is very time consuming. (btw: I used meshroom)


    3. The Blender plugin looks promising. Anybody tried this out?
     
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  9. Prototype

    Prototype Well-Known Member

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    This looks very promising guys ... could be a game changer if we can get a pipeline figured out ....

    @barf >> join in here man, this is right down your alley :)
     
  10. Johnr777

    Johnr777 Moderator

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    @Gunnar333 yeah 3dripper is obsolete, Ninja Ripper is the more current software with newer import plugins!
     
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  11. Prototype

    Prototype Well-Known Member

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    Okedokey, finally had to buckle and download Blender. ;-)
    Trying out the 2.80 beta, and installed the MapsModelsImporter.
    Happy days!
     
    Last edited: Apr 26, 2019
  12. Gunnar333

    Gunnar333 Well-Known Member

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    Tried Ninja Ripper but without success.
    But!!!! I could manage to import Google Meshes with MapsModelsImporter

    I took me a lot of attempts.. but finaly I made it.
    Use the step by step tutorial by Élie Michel:
    and for me RenderDoc v1.3 didn't work so I downgraded to v1.2 and it worked with Google Maps 3D (not Google Earth)

    MapsModelsImporter_Test01.jpg
     
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  13. Prototype

    Prototype Well-Known Member

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    This is really very cool. Im super excited to get into this.

    I guess what we need to figure out is the key issue that @Johnr777 mentioned the other day:

    Getting that Google Earth data is what we want!
     
  14. Gunnar333

    Gunnar333 Well-Known Member

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    I don't see a difference in detail whether I use Google earth in chrome or 3d mode of Google maps.
    I'm not talking about the elevation data which you get when using sketchup e.g.
     
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  15. Johnr777

    Johnr777 Moderator

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    Yup, should be the same data. Awesome you got it work :cool:
     
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  16. AccAkut

    AccAkut Active Member

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    OT but could you try capturing Le Sarthe :ninja:
     
  17. Gunnar333

    Gunnar333 Well-Known Member

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    Try it yourselve. It's not that difficult. :p
    I suspect you can't capture such a large track in one try. So you have to stich it somehow. I'm guessing it depends on the amount of graphic board memory. Especially the captured texture quality.

    BTW: We should open another thread for this
     
  18. Prototype

    Prototype Well-Known Member

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    Great job on this @Gunnar333 , and @Johnr777 for initiating the idea and getting the initial links in place for discovery.
    Streamlining this process could well be the new norm for areas that dont have lidar I guess ... :-D Hope so!
    Looking forward to getting some time to get stuck into this.
     
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  19. Pixelchaser

    Pixelchaser Well-Known Member

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    excellent work folks !
     
  20. Prototype

    Prototype Well-Known Member

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    .
     
    Last edited: May 1, 2019
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