don't think so. BTB doesn't deal with AC spawn objects, and I never need to know how to do it in 3dsimed but it can be done there.
ok cool, I am at work tonight I will try this Sunday morning when I am off, thank you for clearing it out for me.
The position is 0 0 0,and the compass is visible just not on the object when i select it. So confusing . EDIT: AC_START_1 does the same thing,0 0 0,but compass at the same spot as AC0,grhhh By the way thank you for offering to do it for me however i would like to learn so in the future i don't run into this issue.
you need the axis compass in the middle of the object basically. because that's its pivot point which is always a separate entitity to the object itself. is this correct Luchian ? ive never had to worry about it because its easy to deal with in max. so I rarely put the axis compass on.
^^ Yes, exactly ! @Ghostnasty1 It's probably brcause of your workflow (passing through rFactor format first). Game engine might (I think AC does the same - not sure) "normalize" the origins to the center of the track. Anyway, that's the issue for sure. In this situation, when you play with position coordinates in sdk, you will influence it.. but it's just a big guessing game.. Sent from my Nexus 7 using Tapatalk
when I managed to get that ascari track into max, everything was located around the centre. not the version you passed luchian. but the 3ds. when I export my own creations like this the same I don't have this issue. so I think its user problem somewhere.
I'm BTB user and everything changes when BTB export to Rfactor, pivots points, material names... so you need to do what luchian told.
Ok guys thank you for your help, I was watching a video of some guy working on converting a track from rfactor very grouling video to watch because of the length but was worth it, I Beilive I know what I have to do now, just waiting for when I am off.and again thank you, I will post if success.
Ok guys i did all start objects invisible boxes all compass great all good but now it crashes when loading in Assetto Corsa please help.new log.
Nevermind guys I think I know silly me, I was in a rush to go to work and wanted to see if it was going to fix my pit/start issue and I think I forgot to add the names for surfaces types .
@luchian So thanks to you i have learned to even make my cinematic views in one set work,thanks so much for all the information.now how does one make there track playable online? i put my track and data folder in server folder with the surfaces.ini but still show up red in game online.were do i upload too the surfaces.ini to work online?
^This^ + Go into your server folder structure, to \content\tracks. Inside, create a sub-folder with the same name as your track (no capital letters) Inside, create a sub-folder named data Inside, upload your track's surfaces.ini Done.
Greetings to all. It is the first time I participate in this forum (which seems very interesting) directly, I did above with Luchian via private. Good work. It forgive my English, is a translation and google After looking at my forum conscience, I can not find how to integrate my modest Karting circuit in AC. I've looked thoroughly theme names surface textures, as well as positioning and denomination of objects, and everything seems fine. Not any errors I get in the log that creates documents the game, except the final CRASH in that makes me something of what goes on Ghostnasty1 in yours, even that one thing that makes wonder, and I see in the Ghostnasty1, it would be a reference to this: parsing GUID: {d1cd7211-834d-4f6c-8b03-5bca57d0e346} bank: / abarth500. Which is repeated with all models of car that I have, is not whether it is normal. If you do not mind, I put it under him ye see him. thanks. Spoiler: log -----------END RACE INI----------- [SESSION_0] TYPE: 5 TRACK NAME=ndr_kart CONFIG= DATA FOLDER:content/tracks/ndr_kart INIReaderDocuments C:\Users\Dioni\Documents/Assetto Corsa/cfg/race.ini [SURFACE_0] DIRT_ADDITIVE: 0 [SURFACE_0] FRICTION: 1 [SURFACE_0] WAV_PITCH: 0 [SURFACE_0] BLACK_FLAG_TIME: 0 [SURFACE_0] IS_VALID_TRACK: 1 [SURFACE_0] SIN_HEIGHT: 0 [SURFACE_0] SIN_LENGTH: 0 [SURFACE_0] IS_PITLANE: 0 [SURFACE_0] DAMPING: 0 [SURFACE_0] VIBRATION_GAIN: 0 [SURFACE_0] VIBRATION_LENGTH: 0 ADDING SURFACE DEFINITION: ROAD [SURFACE_1] DIRT_ADDITIVE: 1 [SURFACE_1] FRICTION: 0.6 [SURFACE_1] WAV_PITCH: 0 [SURFACE_1] BLACK_FLAG_TIME: 0 [SURFACE_1] IS_VALID_TRACK: 0 [SURFACE_1] SIN_HEIGHT: 0.03 [SURFACE_1] SIN_LENGTH: 0.5 [SURFACE_1] IS_PITLANE: 0 [SURFACE_1] DAMPING: 0 [SURFACE_1] VIBRATION_GAIN: 0.2 [SURFACE_1] VIBRATION_LENGTH: 0.6 ADDING SURFACE DEFINITION: GRASS [SURFACE_2] DIRT_ADDITIVE: 0 [SURFACE_2] FRICTION: 0.92 [SURFACE_2] WAV_PITCH: 1.3 [SURFACE_2] BLACK_FLAG_TIME: 0 [SURFACE_2] IS_VALID_TRACK: 1 [SURFACE_2] SIN_HEIGHT: 0 [SURFACE_2] SIN_LENGTH: 0 [SURFACE_2] IS_PITLANE: 0 [SURFACE_2] DAMPING: 0 [SURFACE_2] VIBRATION_GAIN: 1 [SURFACE_2] VIBRATION_LENGTH: 1.5 ADDING SURFACE DEFINITION: KERB [SURFACE_3] DIRT_ADDITIVE: 1 [SURFACE_3] FRICTION: 0.8 [SURFACE_3] WAV_PITCH: 0 [SURFACE_3] BLACK_FLAG_TIME: 0 [SURFACE_3] IS_VALID_TRACK: 0 [SURFACE_3] SIN_HEIGHT: 0.04 [SURFACE_3] SIN_LENGTH: 0.5 [SURFACE_3] IS_PITLANE: 0 [SURFACE_3] DAMPING: 0.1 [SURFACE_3] VIBRATION_GAIN: 0.2 [SURFACE_3] VIBRATION_LENGTH: 0.3 ADDING SURFACE DEFINITION: SAND Loading surfaces from folder:content/tracks/ndr_kart [SURFACE_0] DIRT_ADDITIVE: 0 [SURFACE_0] FRICTION: 0.98 [SURFACE_0] WAV_PITCH: 0 [SURFACE_0] BLACK_FLAG_TIME: 0 [SURFACE_0] IS_VALID_TRACK: 1 [SURFACE_0] SIN_HEIGHT: 0 [SURFACE_0] SIN_LENGTH: 0 [SURFACE_0] IS_PITLANE: 0 [SURFACE_0] DAMPING: 0 [SURFACE_0] VIBRATION_GAIN: 0 [SURFACE_0] VIBRATION_LENGTH: 0 ADDING SURFACE DEFINITION: ROAD [SURFACE_1] DIRT_ADDITIVE: 1 [SURFACE_1] FRICTION: 0.6 [SURFACE_1] WAV_PITCH: 0 [SURFACE_1] BLACK_FLAG_TIME: 0 [SURFACE_1] IS_VALID_TRACK: 0 [SURFACE_1] SIN_HEIGHT: 0 [SURFACE_1] SIN_LENGTH: 0 [SURFACE_1] IS_PITLANE: 0 [SURFACE_1] DAMPING: 0 [SURFACE_1] VIBRATION_GAIN: 0.2 [SURFACE_1] VIBRATION_LENGTH: 0.6 ADDING SURFACE DEFINITION: GRASS [SURFACE_2] DIRT_ADDITIVE: 0 [SURFACE_2] FRICTION: 0.93 [SURFACE_2] WAV_PITCH: 1 [SURFACE_2] BLACK_FLAG_TIME: 0 [SURFACE_2] IS_VALID_TRACK: 1 [SURFACE_2] SIN_HEIGHT: 0 [SURFACE_2] SIN_LENGTH: 0 [SURFACE_2] IS_PITLANE: 0 [SURFACE_2] DAMPING: 0 [SURFACE_2] VIBRATION_GAIN: 0.4 [SURFACE_2] VIBRATION_LENGTH: 1.5 ADDING SURFACE DEFINITION: KERB [SURFACE_3] DIRT_ADDITIVE: 0.05 [SURFACE_3] FRICTION: 0.98 [SURFACE_3] WAV_PITCH: 0 [SURFACE_3] BLACK_FLAG_TIME: 0 [SURFACE_3] IS_VALID_TRACK: 1 [SURFACE_3] SIN_HEIGHT: 0 [SURFACE_3] SIN_LENGTH: 0 [SURFACE_3] IS_PITLANE: 1 [SURFACE_3] DAMPING: 0 [SURFACE_3] VIBRATION_GAIN: 0 [SURFACE_3] VIBRATION_LENGTH: 0 ADDING SURFACE DEFINITION: PITLANE ADDED TRACK SKIN OVERRIDE: default MODELS ini:content/tracks/ndr_kart/models.ini LOADING SINGLE FILE TRACK LOADING MODEL content/tracks/ndr_kart/ndr_kart.kn5 VERSION=5 Loading 16 textures Loading texture n 1 SIZE 1 wood206.dds SIZE 2 2560976 getTextureFromBuffer content/tracks/ndr_kart::wood206.dds CREATING TEXTURE content/tracks/ndr_kart::wood206.dds FROM BUFFER TEXTURE NAME content/tracks/ndr_kart::wood206.dds Loading texture n 2 SIZE 1 Skudo.dds SIZE 2 82480 getTextureFromBuffer content/tracks/ndr_kart::Skudo.dds CREATING TEXTURE content/tracks/ndr_kart::Skudo.dds FROM BUFFER TEXTURE NAME content/tracks/ndr_kart::Skudo.dds Loading texture n 3 SIZE 1 textura cono.dds SIZE 2 486688 getTextureFromBuffer content/tracks/ndr_kart::textura cono.dds CREATING TEXTURE content/tracks/ndr_kart::textura cono.dds FROM BUFFER TEXTURE NAME content/tracks/ndr_kart::textura cono.dds Loading texture n 4 SIZE 1 blanco neu,.dds SIZE 2 555376 getTextureFromBuffer content/tracks/ndr_kart::blanco neu,.dds CREATING TEXTURE content/tracks/ndr_kart::blanco neu,.dds FROM BUFFER TEXTURE NAME content/tracks/ndr_kart::blanco neu,.dds Loading texture n 5 SIZE 1 Rojo neu,.dds SIZE 2 555376 getTextureFromBuffer content/tracks/ndr_kart::Rojo neu,.dds CREATING TEXTURE content/tracks/ndr_kart::Rojo neu,.dds FROM BUFFER TEXTURE NAME content/tracks/ndr_kart::Rojo neu,.dds Loading texture n 6 SIZE 1 Cladding.dds SIZE 2 131232 getTextureFromBuffer content/tracks/ndr_kart::Cladding.dds CREATING TEXTURE content/tracks/ndr_kart::Cladding.dds FROM BUFFER TEXTURE NAME content/tracks/ndr_kart::Cladding.dds Loading texture n 7 SIZE 1 road_tarmac003.dds SIZE 2 1398256 getTextureFromBuffer content/tracks/ndr_kart::road_tarmac003.dds CREATING TEXTURE content/tracks/ndr_kart::road_tarmac003.dds FROM BUFFER TEXTURE NAME content/tracks/ndr_kart::road_tarmac003.dds Loading texture n 8 SIZE 1 road_tarmac003_bump.dds SIZE 2 1398256 getTextureFromBuffer content/tracks/ndr_kart::road_tarmac003_bump.dds CREATING TEXTURE content/tracks/ndr_kart::road_tarmac003_bump.dds FROM BUFFER TEXTURE NAME content/tracks/ndr_kart::road_tarmac003_bump.dds Loading texture n 9 SIZE 1 wall_cement003.dds SIZE 2 22032 getTextureFromBuffer content/tracks/ndr_kart::wall_cement003.dds CREATING TEXTURE content/tracks/ndr_kart::wall_cement003.dds FROM BUFFER TEXTURE NAME content/tracks/ndr_kart::wall_cement003.dds Loading texture n 10 SIZE 1 Wall3.png SIZE 2 12421 getTextureFromBuffer content/tracks/ndr_kart::Wall3.png CREATING TEXTURE content/tracks/ndr_kart::Wall3.png FROM BUFFER TEXTURE NAME content/tracks/ndr_kart::Wall3.png Loading texture n 11 SIZE 1 FLORES (695).png SIZE 2 682335 getTextureFromBuffer content/tracks/ndr_kart::FLORES (695).png CREATING TEXTURE content/tracks/ndr_kart::FLORES (695).png FROM BUFFER TEXTURE NAME content/tracks/ndr_kart::FLORES (695).png Loading texture n 12 SIZE 1 Alpha arbol.png SIZE 2 81788 getTextureFromBuffer content/tracks/ndr_kart::Alpha arbol.png CREATING TEXTURE content/tracks/ndr_kart::Alpha arbol.png FROM BUFFER TEXTURE NAME content/tracks/ndr_kart::Alpha arbol.png Loading texture n 13 SIZE 1 Pasto1.dds SIZE 2 6690720 getTextureFromBuffer content/tracks/ndr_kart:asto1.dds CREATING TEXTURE content/tracks/ndr_kart:asto1.dds FROM BUFFER TEXTURE NAME content/tracks/ndr_kart:asto1.dds Loading texture n 14 SIZE 1 PastoBmp.dds SIZE 2 6690720 getTextureFromBuffer content/tracks/ndr_kart:astoBmp.dds CREATING TEXTURE content/tracks/ndr_kart:astoBmp.dds FROM BUFFER TEXTURE NAME content/tracks/ndr_kart:astoBmp.dds Loading texture n 15 SIZE 1 road_tarmac001.dds SIZE 2 1398256 getTextureFromBuffer content/tracks/ndr_kart::road_tarmac001.dds CREATING TEXTURE content/tracks/ndr_kart::road_tarmac001.dds FROM BUFFER TEXTURE NAME content/tracks/ndr_kart::road_tarmac001.dds Loading texture n 16 SIZE 1 road_tarmac001.png SIZE 2 549369 getTextureFromBuffer content/tracks/ndr_kart::road_tarmac001.png CREATING TEXTURE content/tracks/ndr_kart::road_tarmac001.png FROM BUFFER TEXTURE NAME content/tracks/ndr_kart::road_tarmac001.png Loading 11 materials LOADING SHADER: system/shaders/ksPerPixel.shader VERSION:2 TX=txDiffuse SLOT=0 Shader=ksPerPixel Assigning texture: content/tracks/ndr_kart::wood206.dds Shader=ksPerPixel Assigning texture: content/tracks/ndr_kart::Skudo.dds Shader=ksPerPixel Assigning texture: content/tracks/ndr_kart::textura cono.dds Shader=ksPerPixel Assigning texture: content/tracks/ndr_kart::blanco neu,.dds Shader=ksPerPixel Assigning texture: content/tracks/ndr_kart::Rojo neu,.dds Shader=ksPerPixel Assigning texture: content/tracks/ndr_kart::Cladding.dds LOADING SHADER: system/shaders/ksPerPixelAT_NM.shader VERSION:2 TX=txDiffuse SLOT=0 TX=txNormal SLOT=1 Shader=ksPerPixelAT_NM Assigning texture: content/tracks/ndr_kart::road_tarmac003.dds Assigning texture: content/tracks/ndr_kart::road_tarmac003_bump.dds Shader=ksPerPixelAT_NM Assigning texture: content/tracks/ndr_kart::wall_cement003.dds Assigning texture: content/tracks/ndr_kart::Wall3.png Shader=ksPerPixelAT_NM Assigning texture: content/tracks/ndr_kart::FLORES (695).png Assigning texture: content/tracks/ndr_kart::Alpha arbol.png Shader=ksPerPixelAT_NM Assigning texture: content/tracks/ndr_kart:asto1.dds Assigning texture: content/tracks/ndr_kart:astoBmp.dds Shader=ksPerPixelAT_NM Assigning texture: content/tracks/ndr_kart::road_tarmac001.dds Assigning texture: content/tracks/ndr_kart::road_tarmac001.png REMOVE CHILD NATIVE FBX: ndr_kart.FBX 1 AFTER REMOVING: 0 CALLING SET VERTICES TRACKAVATAR DEBUG TIMER: TrackAvatar::init3D(): 333.211 PHYSICALIZING 1PIT ERROR: SURFACE NOT FOUND FOR OBJECT:1PIT CREATING STATIC SUBSPACE AT INDEX:1 PHYSICALIZING 1 GRASS PHYSICALIZING 1 ROAD TRACK PHYSICS STATS OBJECTS:3 TOT TRI:2204 AVG TRI:734 GROUPS:1 GROUP: 1 OBJECTS:3 LOADING SPLINE LOOKING FOR: content/tracks/ndr_kart/ai/fast_lane.ai LOADING SPLINE: content/tracks/ndr_kart/ai/fast_lane.ai Loading AI Spline: content/tracks/ndr_kart/ai/fast_lane.ai AI SPLINE VERSION 7 LOADING >= 7 LOADING VERSION 7 LOADING GRID DATA OLD TOTAL LENGTH 0 TOTAL LENGTH 1189.23 spline at the latest vesion LOOKING FOR: content/tracks/ndr_kart/ai/pit_lane.ai LOADING SPLINE: content/tracks/ndr_kart/ai/pit_lane.ai Loading AI Spline: content/tracks/ndr_kart/ai/pit_lane.ai AI SPLINE VERSION 7 LOADING >= 7 LOADING VERSION 7 BUILDING GRID FOR PERFORMANCE BLOCKS AREA 94 | 74 BUILD GRID FINISHED OLD TOTAL LENGTH 0 TOTAL LENGTH 303.921 BUILDING GRID FOR PERFORMANCE BLOCKS AREA 94 | 74 BUILD GRID FINISHED Scanning 202 points PITLANE DETACHES AT POINT: 5 (0.0247525) SPLINE POINTS COUNT : 786 | PAYLOADS COUNT : 786 Approx seconds, tenths, hundredths and milliseconds: 0.15 FINISHED LOADING SPLINE Hint file :content/tracks/ndr_kart/data/ai_hints.ini not available DEBUG TIMER: TrackAvatar::initPhysics(): 157.307 INIT RESPAWN POSITION SET Creating spawn position set: PIT INIT RESPAWN POSITION SET Creating spawn position set: START INIT RESPAWN POSITION SET Creating spawn position set: TIME_ATTACK LOOKING FOR AC_TIME_0_L LOOKING FOR AC_TIME_0_R LOOKING FOR AC_AB_START LOOKING FOR AC_AB_FINISH LOOKING FOR AC_OPEN_FINISH IDEAL LINE FROM AI LINE INIReaderDocuments C:\Users\Dioni\Documents/Assetto Corsa/cfg/assists.ini idealline vertices 1434 for sampling 5 LOADING SHADER: system/shaders/ksIdealLine.shader VERSION:2 TX=txDiffuse SLOT=0 Loading texture: content/texture/ideal_line.png ADDING CONSOLE VAR: sunHeading ADDING CONSOLE VAR: sunPitch DynamicTrackManager:ynamicTrackManager loading from content/tracks/ndr_kart GROOVE INI PRESENT [HEADER] GROOVES_NUMBER: 0 INIReaderDocuments C:\Users\Dioni\Documents/Assetto Corsa/cfg/race.ini reading data ini track TRACK :: NO POSITION DATA FOUND TRACK AVATAR Found 0 AC_POBJECT DEBUG TIMER: TrackAvatar::TrackAvatar: 517.38 INIT RESPAWN POSITION SET Creating spawn position set: START [RACE] FIXED_SETUP: 0 [TEMPERATURE] AMBIENT: 26 [TEMPERATURE] ROAD: 34 [RACE] CARS: 1 WARNING :: ncars = 0! *************************** [GHOST_CAR] RECORDING: 0 [GHOST_CAR] PLAYING: 0 [RACE] PENALTIES: 0 Loading custom weather: 4_mid_clear Loading weather preset from:content/weather/4_mid_clear/weather.ini Loading lighting settings from:content/weather/4_mid_clear/colorCurves.ini [HEADER] VERSION: 3 [HEADER] ANGLE_GAMMA: 2.4 RaceManager::setCurrentSession INIReaderDocuments C:\Users\Dioni\Documents/Assetto Corsa/cfg/replay.ini REPLAY QUALITY AT 31.25 Hz MAX SIZE MB 26 ReplayManager MAX FRAMES NUMBER 95588 THIS MEANS REPLAY MINUTES 49.7854 5.5296e+006 Loading texture: content\gui\replay\lapIndicator.png Loading texture: content/gui/marker.png Loading texture: content/gui/replay/markerLeft.png Loading texture: content/gui/replay/markerRight.png Loading texture: content/gui/replay/save.png Loading texture: content/gui/replay/rew.png Loading texture: content/gui/replay/stop.png Loading texture: content/gui/replay/playPause.png Loading texture: content/gui/replay/slomo.png Loading texture: content/gui/replay/ffd.png Loading texture: content/gui/replay/exit.png Loading texture: content/gui/controls/spinner/backContainer.png Loading texture: content/gui/controls/spinner/leftMinus.png Loading texture: content/gui/controls/spinner/rightPlus.png Loading texture: content/gui/controls/spinner/labelContainer.png Loading texture: content/gui/controls/spinner/rightContainerArrow.png Loading texture: content/gui/controls/spinner/leftContainerArrow.png Loading texture: content/gui/photoMode/icn_photomode.png Loading texture: content/gui/replay/1_ffd.png Loading texture: content//gui//photoMode//viewFinder.png Loading texture: content/gui/photoMode/icn_screenshot.png INIReaderDocuments C:\Users\Dioni\Documents/Assetto Corsa/cfg/acos.ini Loading texture: content/gui/icons/HIDE_APPS_OFF.png Loading texture: content/gui/icons/HIDE_APPS_ON.png Loading texture: content/gui/pauseMenuLogo.png REPLAY IS ACTIVE, TRIGGER EVENTS Pause Menu hidden SET PAUSE MODE INIReaderDocuments C:\Users\Dioni\Documents/Assetto Corsa/cfg/acos.ini ACEssentials::ACEssentials() Loading texture: content/gui/essential/rpmBar.png Loading texture: content/gui/essential/fuelBar.png Loading texture: content/gui/icons/AC_ESSENTIALS_OFF.png Loading texture: content/gui/icons/AC_ESSENTIALS_ON.png INIReaderDocuments C:\Users\Dioni\Documents/Assetto Corsa/cfg/acos.ini FONT ID NOT FOUND Consolas Italic Bold KGL CREATE FONT Consolas FONT ID NOT FOUND Consolas Bold KGL CREATE FONT Consolas Loading texture: content/gui/raceControl/right_icon_OFF.png Loading texture: content/gui/raceControl/right_icon_ON.png Loading texture: content/gui/raceControl/left_icon_OFF.png Loading texture: content/gui/raceControl/left_icon_ON.png Loading texture: content/gui/raceControl/session_0_OFF.png Loading texture: content/gui/raceControl/session_0_ON.png Loading texture: content/gui/icons/LEADERBOARD_APP_OFF.png Loading texture: content/gui/icons/LEADERBOARD_APP_ON.png INIReaderDocuments C:\Users\Dioni\Documents/Assetto Corsa/cfg/acos.ini Loading texture: content/gui/PlayerCurrentTime/last.png Loading texture: content/gui/PlayerCurrentTime/best.png Loading texture: content/gui/PlayerCurrentTime/downArrow.png Loading texture: content/gui/PlayerCurrentTime/rightArrow.png Loading texture: content/gui/PlayerCurrentTime/up.png Loading texture: content/gui/PlayerCurrentTime/down.png Loading texture: content/gui/PlayerCurrentTime/infinity_icon.png Loading texture: content/gui/icons/LAP_TIME_OFF.png Loading texture: content/gui/icons/LAP_TIME_ON.png INIReaderDocuments C:\Users\Dioni\Documents/Assetto Corsa/cfg/acos.ini CRASH in: OS-Version: 6.1.7601 (Service Pack 1) 0x100-0x1 x:\ac\systemapps\formhdr.cpp (57): FormHDR::FormHDR x:\ac\acs\sim.cpp (355): Sim::Sim x:\ac\acs\splashscreen.cpp (261): SplashScreen:ostRender x:\ac\ksgame\game.cpp (326): Game:ostRender x:\ac\ksgame\game.cpp (329): Game:ostRender x:\ac\ksgame\game.cpp (175): Game:nIdle x:\ac\ksgame\game.cpp (224): Game::run x:\ac\acs\acs.cpp (327): wWinMain f:\dd\vctools\crt\crtw32\dllstuff\crtexe.c (618): __tmainCRTStartup ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 774333CA) 774333CA (kernel32): (filename not available): BaseThreadInitThunk ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 77969ED2) 77969ED2 (ntdll): (filename not available): RtlInitializeExceptionChain ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 77969EA5) 77969EA5 (ntdll): (filename not available): RtlInitializeExceptionChain
I only see this in your log.. but can't really say if this is the cause. Any chance to give some more details ? Or maybe share the file so I can have a look ? The GUID error is linked to the sound of the car. This is due to the latest update from Kunos, where they've changed some stuff. All modded cars need fixing.