Featured TUTORIAL Your FIRST car in Assetto Corsa - Basic Guide

Discussion in 'Car Models | Physics' started by luchian, Aug 22, 2017.

  1. denis370

    denis370 Member

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  2. denis370

    denis370 Member

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    find this information on the pipeline document in the assettocorsa dev folder
     
  3. 3RDNAX3LA

    3RDNAX3LA New Member

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  4. denis370

    denis370 Member

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    1) The collider should have no more than 40/60 triangles.

    2) A material called “GL” must be assigned to the collider inside the editor. This is a special material specifically made for meshes that are not rendered. Meshes with this material are used only for collisions.

    3) The collider must not extend with any vertex, under the floor of the car.

    4) The collider must have no holes. The mesh must be closed. Once the collision mesh is done, simply save the fbx from the editor like a kn5 file, using name “collider.kn5”. The file must be placed in the same folder of the car LODs.
     
  5. 3RDNAX3LA

    3RDNAX3LA New Member

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    Ok but i doesn't understand why the car don't show up (i put the 2013 fxb
     
  6. denis370

    denis370 Member

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    because you surely have the wrong stairs
     
  7. denis370

    denis370 Member

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    send me the fbx
     
  8. denis370

    denis370 Member

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    also il fbx.ini
     
  9. 3RDNAX3LA

    3RDNAX3LA New Member

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    i don'thave .ini for the fbx
     
  10. denis370

    denis370 Member

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    if you want send me the FBX that I look at the stairs or the problem you have, otherwise you try
     
  11. 3RDNAX3LA

    3RDNAX3LA New Member

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    i can't because the website doesn't spport
     
  12. denis370

    denis370 Member

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    sure, you have to send it with google drive for example
     
  13. 3RDNAX3LA

    3RDNAX3LA New Member

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  14. denis370

    denis370 Member

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  15. denis370

    denis370 Member

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  16. denis370

    denis370 Member

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    I DONE, YOU HAVE BOTH THE BLEND FILE AND ALSO THE FBX
     
  17. 3RDNAX3LA

    3RDNAX3LA New Member

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  18. 3RDNAX3LA

    3RDNAX3LA New Member

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    Ok
    So for the Collider what is need to do because i doesn't understand
     
  19. denis370

    denis370 Member

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    you should read the pipeline inside the setup folder dev ... send me the collider too
     
  20. 3RDNAX3LA

    3RDNAX3LA New Member

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    The jbx is 4 Mo ? WTF ?
     
: tutorial, car mod
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