Yes! It probably is Thanks for the encouragement man. Appreciated. -------- MAX GROOVE: (still dialing in the values) More texture and shader tweaks: For some other reason my normal got a bit offset there … will fix, but trying to walk that line between just getting enough degradation into everything to keep it from looking too clean and clinical from the car perspective, but still making sure the track doesn't look too unkept. Still dialing out repeats in some textures. Again … a thin line between giving it enough character, but avoiding any kind of obvious details which stick out when repeated. Concrete wall will be getting a bit more sanitised.