Featured TUTORIAL Your FIRST car in Assetto Corsa - Basic Guide

Discussion in 'Car Models | Physics' started by luchian, Aug 22, 2017.

  1. Babushka

    Babushka New Member

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    ok did work now what can i to fix this?
     

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  2. Babushka

    Babushka New Member

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    btw thanks for help me guys
     
  3. denis370

    denis370 Member

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    I don't know what problem you are asking for help now but you are running too fast without first starting from simpler things to better understand the mechanics. I repeat, I don't understand your question but from the photo it seems that your mod has the normal flips or a lods.ini file problem that is set wrong
     
  4. denis370

    denis370 Member

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    [COCKPIT_HR]
    DISTANCE_SWITCH=3

    [LOD_0]
    FILE=name kn5 your mod.kn5 (here you put the name of the kn5 of your mod)
    IN=0
    OUT=800
     
  5. fughettaboutit

    fughettaboutit aka leBluem

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    make the objects for your windows transparent:
    upload_2020-10-16_0-51-12.png
     
  6. denis370

    denis370 Member

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    right right, the transparency ks editor always removes them if you have not already saved a persistence file
     
  7. john brandow

    john brandow New Member

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    Struggling with this right now.

    2B: respect scene hierarchy
    Make every mesh a child to its respective dummy !
    In this case, we want the wheels to rotate, so we need to make the visual wheel a child to the dummy. E.g.: Visual_wheel_LF mesh is a child of WHEEL_LF dummy.
    The hierarchy is very important. If we don't respect it, the car might load ok, but nothing will move. The wheels would be stationary as if part of the body design :).

    I have the stationary wheel issue.

    Where do I check these?
     
  8. denis370

    denis370 Member

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    I have problems understanding because of the translation, I don't understand if you mean the steering wheel or the wheel with the tire that doesn't move ... try to attach a screen
     
  9. denis370

    denis370 Member

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    this is all the hierarchy you need for your car
     

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  10. john brandow

    john brandow New Member

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    Thank you Denis. The wheels on the car were not moving but I was able to sort it out.
     
  11. denis370

    denis370 Member

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  12. Abdulla ali

    Abdulla ali New Member

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    hi luchian I'm having an issue with my car, I have a car I have put it in blender and removed 2 things and my problem is that when I'm importing into ksediter my car becomes black and won't able to see it and when I start going into the game the car is invisible but the car is working but I'm not able to see I have goin in YouTube to look for fixes and everything and tried my best reading your idea still didn't work can you help me please with this just simple problem that the car is invisible If you would help me it would mean a lot to you thank you
     
  13. Abdulla ali

    Abdulla ali New Member

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    if you could make a video about it it would help a lot too for this issue
     
  14. Johnr777

    Johnr777 Moderator

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    There’s quite a bit you are skipping. Most likely you haven’t set the shaders for the car in kseditor.
     
  15. Abdulla ali

    Abdulla ali New Member

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    how do I set up the shaders I tried everything I could I have put the car in the middle did what was said still didn't work can u help what should I do with shaders like I'm in ksediter idk how to set the shader bcz my car is above me and there is a small black ball when I look down and the car is up in black and everthing else is white can you give some things so I could fix this issue
     
  16. Abdulla ali

    Abdulla ali New Member

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    These are the issues that I’m having
     

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  17. Abdulla ali

    Abdulla ali New Member

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    This what happens when I’m finishing everything I have this car can someone help me please
     

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  18. Abdulla ali

    Abdulla ali New Member

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    Look like my car is way bigger then the Tutorial one can anyone tell how could u make it smaller please
     

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  19. fughettaboutit

    fughettaboutit aka leBluem

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    You have to do it in Blender/3dsMax/3dSimEd, no way in ksEditor (thats only for assigning shaders and some other stuff).

    in Blender: s for scale, then type 0.1, enter (seems like its 10x too big)
     
  20. fughettaboutit

    fughettaboutit aka leBluem

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    And a Tutorial for Blender noobs, it says low poly and is 1hr 20mins, but its a nice overview about how to do things:
     
    luchian likes this.
: tutorial, car mod
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