Johnr777
Moderator
Looking forward to this one!
One suggestion if you are interested, the trees could use the top shadow trick https://assettocorsamods.net/threads/top-shadows-for-trees.995/
That eliminates the thin shadows Y trees create.
Looking forward to this one!
Thanks, I'll do.Looking forward to this one!
One suggestion if you are interested, the trees could use the top shadow trick https://assettocorsamods.net/threads/top-shadows-for-trees.995/
That eliminates the thin shadows Y trees create.
Hi bro!with CSP
I made a condition ini for HH:MM digital clock with 4 digit 7 segment display
use it like a digital flag track light (see comment in ini file)
What kind of sorcery did you do here?
Ilya did the sorcery here.What kind of sorcery did you do here?
View attachment 6238
It seems the image is "live" (..unless you change the car?)
PS: in any case, you always keep advancing with your work, very nice and inspiring.
Looks great. I came across it earlier this week digging in the wiki and tried to get it on the Jumbotrons at Vancouver but failed miserably.. good to see it actually working in game! Ill have to go back to it...Ilya did the sorcery here.
The image is live. It's a CSP feature:
Tracks – Displays · ac-custom-shaders-patch/acc-extension-config Wiki (github.com)
@JrCIlya did the sorcery here.
The image is live. It's a CSP feature:
Tracks – Displays · ac-custom-shaders-patch/acc-extension-config Wiki (github.com)
I make my own, since the character needs to be "T-posing" before skinningThat inflatable is awesome... great job!
One of the things I wanted to try was animating the trackside worker so their arm goes up with a yellow flag when appropriate... I may give that a go but the trackside workers are really rough looking.
Do you guys make your own marshalls and workers or find them somewhere?