Discussion in 'Tracks' started by Pixelchaser, Feb 22, 2017.
above image but low down
real feel grass™
These are some damn sexy shots, I give you that
just cropped screenshots, what im doing is just not the kunos way. things can be sexier with lower ambient figures. and with range up to the fully diffuse values.
fps testing here. just 1 issue with the long camera that follows te whole straight. no problems in cockpit with full field.
nailed it today with the grass variation matching the under ground texture on the new grass. back to a more basic design for the main texture I think like just dark mud. it works so well now the grass as a carpet uses the satellite image. \o/ whilst it doesn't convey clearly here, the autumn version ive planned will have this method used much more to take the colour out the grass.
Looks so dense ! Lovely shot.
- on Tapatalk
well I wont be visiting any hospitals for the foreseeable future, and I can now concentrate a bit better on LRP without that shit hanging over me. \o/ 6 months of anxiousness and annoyance gone.
some object merging for optimisation (took me 20 hours ) It now makes the grass have a negligible impact on fps. (gained 20-30 fps back from last tests) pleasantly surprised. whatever design choices are made, this engine can deal with extra layers of detail with good lod figures very easily it seems..
might be back soon to this , working in a different way. re calibrating my life. apologies.
LOL , and definitely wont be back to this now for Assetto corsa and before ACC is released. but I'm already loading it into ue4 today. Its going to be fantastic to work with 3d trees at last !
All this work and hopes, and you can only say "LOL thats it".
Get your stuff together, man, and be more clear please.
ok I'm making it in private from now on and for no one other than myself and too improve my skills. without demonstrating updates. you see when I gets like this its not very motivational. and the comments insinuating inability piss me of in the face of consistently proving my ability. its my attitude people don't like. I get that. I don't like theirs or their flashing blue lights of opinion. this is to get my stuff done, when its that time, ill re evaluate a release. in the meantime I have a
youtube channel to put my updates on.
@mantasisg Live Free, Don't Join.
I don't see a reason to quit a community. But I can understand keeping it to yourself, and just playing with it to learn and improve skills. Producing content for public might not be too much meaningful right now, there are only so much simracers, and only so much of content is practically needed, sadly.
The models and textures will not disappear anywhere. If you'll have back-ups
I want to do things differently with track making mantas` there isn't much scope for doing such a thing and protecting your ideas and displaying it in public all at the same time without gaining attention for the right and wrong reasons. my will to be different could be construed as the problem I guess. and to that I say screw your conformity. Of course this is instantly a contentious issue for anyone firm in the belief there is only one way.
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