Ariel Suraniti
Member
Thanks for you attencion. Its too much for me... I dont urnderstand the blender...its an addon already included, but not enabled by default
View attachment 6796
Thanks for you attencion. Its too much for me... I dont urnderstand the blender...its an addon already included, but not enabled by default
View attachment 6796
I've been looking and the groovline file is 0 kb. I opened it and it's empty ... Is that not letting me import it?Hi Ariel,
No need to go the blender route if you use max. The AI line helper tool can export a center line/groove CSV file which can be imported into max:
https://www.racedepartment.com/downloads/ai-line-helper.16016/
I've been looking and the groovline file is 0 kb. I opened it and it's empty ... Is that not letting me import it?
[AI_Line_Helper]
usehotkey=1
hideicon=1
makegrooveline=1
Yes, thanks. I saw it. The problem is that I can't do everything else. It is too much for me and my little knowledge of blender ...
The ini says...Does the ini look like that?Code:[AI_Line_Helper] usehotkey=1 hideicon=1 makegrooveline=1
And no, should no be 0KB, did you start recording before SF line?
then try to export from Blender with scaling atYes, thanks. I saw it. The problem is that I can't do everything else. It is too much for me and my little knowledge of blender ...
When I exported it as fbx, nothing was visible in 3ds. As if I hadn't exported it.
Check all circuit and the grooveline.csv files are empty or have 0kb...Does the ini look like that?Code:[AI_Line_Helper] usehotkey=1 hideicon=1 makegrooveline=1
And no, should no be 0KB, did you start recording before SF line?
Can't export just the line to any of those formats I dont think. Only meshes.
the ai-line import addon imports it as meshCan't export just the line to any of those formats I dont think. Only meshes.
How do I select the width of the extrude?if you already have ai line in blender, i tell you the blender way:
select "fast_lane.ai", move it ie at the corners, so you have enough space for the new groove, use smooth proportional editng mode
when done
vertext select mode, a to select all
CTRL+E -> OffsetEdges -> Extrude
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use 3 m or like 1/3 of the trackwidth
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CTRL+I to invert selection, so we have selected the center ai line again
then again
CTRL+E -> OffsetEdges -> Extrude, this time negative direction
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now check faces normals direction, maybe some are flipped
View attachment 6792
finally you have to unwrapp this
Damn… I should make the effort to switch to blender one daythe ai-line import addon imports it as mesh
haha, ye i probably dont make this for max, but the export way from blender is still an optionDamn… I should make the effort to switch to blender one day
there are thousands of blender tutos, look for something on:
object- and edit-mode
moving vertices
proportional editing
extrude offset edges
oh and after that you must
-make a copy of all the ground layer-stuff
-join it all together, call it "shrinktarget"
-then add a shrinkwrap modifier to "fast_lane.ai" with target "shrinktarget"
-play with "Offset"
View attachment 6793
dude this is as granular as it can getI was able to export the generated mesh from the fastlane. But I can't follow the last steps they told me.