W.I.P. Ascari Race Resort - Ronda, Spain.

Discussion in 'Tracks' started by liquido, Apr 16, 2015.

  1. Pixelchaser

    Pixelchaser Well-Known Member

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    sweet man ! that's real nice @Jebus :)
     
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  2. Jebus

    Jebus Member

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    Thank you, much appreciated.

    I got from @liquido an excellent pack of photos with loads of pics from Ascari RR rental cars so more will follow.
     
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  3. liquido

    liquido Active Member

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    Great contribution and there is no problem in post this great skin and car in the thread, is directily relationship with Ascari, so you did rigth posting it here... I will include in the first post if you don't mind.

    Nice to see you are working on new skins, Ascari will be something special thanks to our contribution as a team, the 3d model, the proper materials and great skins to properly dress the cars and enjoy the full Ascari Race Resort virtual experiencie... I'll do my best.
     
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  4. Jebus

    Jebus Member

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    Thanks! You can use the pic freely, but it's just a wip and decals has been changed slightly since that version. I'll probably finish this one in next couple of days and move on to the next one. As I've said before I'm thinking that maybe I'll make a full pack with several cars and release the pack along with the first public release of the track.

    Yeah it's that authentic track day experience why I'm doing these skins. I'm a bit of a realism nutter and like to drive the tracks like it's done irl.
     
  5. liquido

    liquido Active Member

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    Every sand trap mapped, every asphalt patch mapped, new material base0 and base1 mapped.

    A lot of changes in close terrain thanks to better resolution texture provided by pixlechaser.

    [​IMG]

    new sketches for new sand traps material multy layer finished.... and finally Split 1 properly uvmapped.

    Those are jpg low quality examples only to show what is done.
     

    Attached Files:

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  6. Pixelchaser

    Pixelchaser Well-Known Member

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    fantastic mate, fantastic!

    on base 0 image the off road sections use different set material we were talking about last night ?

    very cool increase in potential detail there. must be x 10 !!!!!!!!!!!
     
  7. Pixelchaser

    Pixelchaser Well-Known Member

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    thanks again for your work lately Fernando. you been staying up late slaving away over this project after years of doing it already. I will be doing my best to compliment all the hours of improvements you have been putting in. have a rest and some fun now for a change of pace and soon we can race on Ascari.

    btw re swimming pool. stick a basic flat plane on it to represent the water level.
     
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  8. luchian

    luchian Administrator Staff Member

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    ..and I'll throw in the perfect water shader settings :rolleyes:
     
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  9. luchian

    luchian Administrator Staff Member

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    Oh, so maybe you are in doubt. Ok, here's a preview :p

    water_hope.jpg
     
  10. Pixelchaser

    Pixelchaser Well-Known Member

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    nice:)
     
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  11. Jebus

    Jebus Member

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    Wow, that's real nice!
     
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  12. liquido

    liquido Active Member

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    Like diference between nigth and day. A good example that images are 1000 times better than words.

    You can't image how happy I feel being part of this journey with such a great modders, You motivate me to do my best.
     
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  13. Mitja Bonca

    Mitja Bonca Active Member

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    Stunning work. I was about to make this track, but someone gave me a clue that this great track is in the making. So I will skip it :)
    btw, is it possilbe to try it out?
     
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  14. Pixelchaser

    Pixelchaser Well-Known Member

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    Hi Mitja, we hope to make it better than the straight conversion we have, tonight we prep for new model and texturing, ill be sure to post updates! ,we had decided not to do the earlier than normal access for folks as we are new at working together, prove our ability first etc, then do all of this more openly than here. Thanks for your interest. we will take this to the official forums when we feel its good enough and might changes minds about releasing it before finished etc. :) cheers. I think we can get a version to you for sure, Appreciate your work, and workflow. and would find feedback in our techniques very valuable from yourself.
     
    Last edited: Jun 16, 2015
  15. Pixelchaser

    Pixelchaser Well-Known Member

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    after a shit load of re modelling and changing stuff about by the super amazing Liquido, im slowly getting back to where we were before visually. \o/

    so Liquido.. get yo ass online and we gona smash some metal together round here, that will give you some fun after all your hard work.
    [​IMG]
    [​IMG]
    [​IMG]
     
    Last edited: Jun 16, 2015
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  16. luchian

    luchian Administrator Staff Member

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    Wow ! Grass is looking very nice, diffuse seems also very nice !
    Remains to have a look at tarmac detail, as you might remember I'm quite picky on that one :D.

    Great job guys !
     
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  17. Pixelchaser

    Pixelchaser Well-Known Member

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    well I hope you like this one... im fond of it, but its just a start.

    blending all this together is going to drive me around the Bend btw. I expect to loose 99% of my hair in the coming weeks.
     
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  18. Pixelchaser

    Pixelchaser Well-Known Member

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    overhead does look sweet.
    [​IMG]
     
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  19. Jebus

    Jebus Member

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    BMW M235i finished. I'll post d/l link as soon as I've made preview and livery pics for it.
    Unfortunately this proved to be an expensive skin as my laptop went belly up right after I finished it. So no new skins until I'll get a new laptop and that can take a while.

    Anyways here's a screen of the car.
    [​IMG]
     
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  20. luchian

    luchian Administrator Staff Member

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    Sorry to hear about your laptop; at least he died doing something beautiful ! :rolleyes:
     
: ascari, tracks
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