QUESTION Track load error "containing no starting positions"

Discussion in 'Tracks' started by Valer407, Oct 21, 2020.

  1. Valer407

    Valer407 New Member

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    Hi,
    I have problem with my track. Unfortunately error is at the end of track making process. I really spend lot of time and work into this map, i dont want to put that time into trash can so i thought people from this forum might help me. About track i made it in RTB (added start lines etc.). After trying to open track with game this error appear. Meaby someone knows how to fix it.



    upload_2020-10-21_1-6-4.png
     
  2. luchian

    luchian Administrator Staff Member

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    Always attach logs when asking for help on errors.
     
  3. Valer407

    Valer407 New Member

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    ok, here it is:
    -----------END RACE INI-----------
    [SESSION_0] TYPE: 1
    [SESSION_0] DURATION_MINUTES: 0
    Creating physics track: bstok []
    ADDED TRACK SKIN OVERRIDE: default
    LOADING MODEL content/tracks/bstok/bstok.kn5
    VERSION=5
    Loading 20 textures
    DEBUG TIMER: TrackAvatar::init3D():926.607700
    CREATING STATIC SUBSPACE AT INDEX:10001
    LOOKING FOR: content/tracks/bstok/ai/fast_lane.ai
    DEBUG TIMER: AISpline::calculateNormals:0.001400
    LOOKING FOR: content/tracks/bstok/ai/pit_lane.ai
    NO PIT LANE FOUND: content/tracks/bstok/ai/pit_lane.ai
    Scanning 0 points
    SPLINE POINTS COUNT : 0 | PAYLOADS COUNT : 0
    Hint file :content/tracks/bstok/data/ai_hints.ini not available
    DEBUG TIMER: INIT TRACK SPLINES:0.790100
    DEBUG TIMER: TrackAvatar::initPhysics():405.020300
    IDEAL LINE FROM AI LINE
    WARNING: TRACK :: NO POSITION DATA FOUND
    TRACK LENGTH: 0.000000
    DEBUG TIMER: TrackAvatar::TrackAvatar:1345.785000
    [RACE] FIXED_SETUP: 0
    [TEMPERATURE] AMBIENT: 12.000000
    [TEMPERATURE] ROAD: 17.000000
    [WIND] SPEED_KMH_MIN: 10.000000
    [WIND] SPEED_KMH_MAX: 10.000000
    [WIND] DIRECTION_DEG: 0.000000
    [RACE] CARS: 1
    Kunos Simulazioni: CRITICAL ERROR
    CANNOT HAVE 0 CARS IN RACE.INI

    CRASH in:
    OS-Version: 6.2.9200 () 0x100-0x1
    ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF9BDD73B29)
    00007FF9BDD73B29 (KERNELBASE): (filename not available): RaiseException
    d:\dev\dev_pc_master_race\acs\racemanager.cpp (398): RaceManager::initOffline
    d:\dev\dev_pc_master_race\acs\racemanager.cpp (174): RaceManager::loadSessions
    d:\dev\dev_pc_master_race\acs\sim.cpp (320): Sim::Sim
    d:\dev\dev_pc_master_race\acs\splashscreen.cpp (319): SplashScreen::postRender
    d:\dev\dev_pc_master_race\ksgame\game.cpp (181): Game::eek:nIdle
    d:\dev\dev_pc_master_race\ksgame\game.cpp (210): Game::run
    d:\dev\dev_pc_master_race\acs\acs.cpp (477): wWinMain
    f:\dd\vctools\crt\crtw32\dllstuff\crtexe.c (618): __tmainCRTStartup
    ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF9BEE77C24)
    00007FF9BEE77C24 (KERNEL32): (filename not available): BaseThreadInitThunk
    ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF9C03CCEA1)
    00007FF9C03CCEA1 (ntdll): (filename not available): RtlUserThreadStart
     
  4. Johnr777

    Johnr777 Moderator

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    Looks like you are missing the required starting grid object and pit object
     
  5. Valer407

    Valer407 New Member

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    Do you know how could i add it to my track, like i said im using RTB and i already added start lines. Meaby i can transfer my track from RTB to 3dsmax and here add starting grid object and pit object.
     
  6. Johnr777

    Johnr777 Moderator

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    You should be able to do add position objects with RTB... but anyways, going the blender or 3dsmax route is the way to go if you want a decent track.
     
    luchian likes this.
  7. Valer407

    Valer407 New Member

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    upload_2020-10-21_17-6-9.png

    The problem is that i added positions in RTB, but they are not working. Meaby im doing something wrong. If not i will just put my track from RTB into 3dsmax and add position obejects.
     
: error
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