Trouble with abrupt angles

Discussion in 'Tracks' started by Brian_KC, Mar 4, 2021.

  1. Brian_KC

    Brian_KC New Member

    Joined:
    Sep 6, 2020
    Messages:
    1
    Likes Received:
    0
    So a friend and I are creating a track and for whatever reason, when we export it, the track gets very rough...

    It's hard to explain but the elevation changes are just abrupt angles rather than hills and slopes... I'm sure we are doing something wrong, but I'm not sure what. When we are in Blender or 3dmax the track is perfectly smooth and all hills, slopes and corners look fine. It even looks fine in the Assetto Corsa SDK, but it drives very badly... anyone have an idea of what we are doing wrong?

    Video of track being driven:
     
  2. luchian

    luchian Administrator Staff Member

    Joined:
    Jun 3, 2014
    Messages:
    3,007
    Likes Received:
    1,491
    Make sure the mesh has enough resolution. And if you are using smoothing modifiers, make sure they are applied when exporting.
     
  1. This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
    By continuing to use this site, you are consenting to our use of cookies.
    Dismiss Notice