Hello everyone! So I have been working on this project for 3 months and a half now and I have finally noticed it. No matter what I do, driver's hands on Bora look completely fine in custom showroom, but very deformed ingame. I have tried remaking driver_pos.knh and steering animation, but none of those fixed the issue. I have also tried replacing driver model and driver3d.ini, but again, didn't work. I think I should point out, that this only happens with this car and that it uses driver_60.kn5, which came with the game. So this is how they look like in custom showroom: And this is how they look like in drive mode: I would appreciate any help!
I am using Assetto Corsa that hasn't been cracked, version 1.16.4, with CSP version 0.1.68 and SOL version 2.01. I have tried different versions of CSP too and it didn't work, but what I find most surprising is that deformed hands only occur on this car.
idk , looks like completely different driver models, you sure you followed this: (edit, ok just another cam position) assettocorsa\sdk\dev\car_pipeline_2.0rev\AC_Pipeline_PUB_Rev2.0.pdf ?
I have tried exactly that, by remaking steering animation and driver position. I have imported the driver base in 3DS Max and after carefully reading Ks' Pipeline again, I have successfully exported it, but the problem didn't disappear.