QUESTION Light leaking?

Discussion in 'Tracks' started by Bruno Mendes, Jan 17, 2020.

  1. Bruno Mendes

    Bruno Mendes New Member

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    Any ideas why this "light leak" is happening? I think I've checked everything but couldn't find a solution to fix that...

    The blender file is attached as well if you want to have a look.


    Cheers!

    123123123Capture.PNG 122131231Capture.PNG
     

    Attached Files:

  2. luchian

    luchian Administrator Staff Member Pilot RLR

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    Afaik, implicit problem with AC engine. Even Kunos tracks suffer from this (e.g. have a look at the pit buildings at Silverstone).

    Sometimes you can cheat with an additional plane/box behind the object and which could block the light, but not always.
     
  3. Johnr777

    Johnr777 Moderator

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    Not on blender, but assuming vertices are all merged/welded??
     
  4. Bruno Mendes

    Bruno Mendes New Member

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    Yes... all merged
     
  5. Johnr777

    Johnr777 Moderator

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    Like luchian said, game engine limitations... dont stress too much over that :)
     
  6. Bruno Mendes

    Bruno Mendes New Member

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    Thanks guys... I'll try luchian's suggestion :)
     
  7. AccAkut

    AccAkut Member

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    car models have the same issue. Normally doing a very simple bevel to eliminate the 90° angles is enough to stop it
     
  8. Bruno Mendes

    Bruno Mendes New Member

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    Thanks! I’ll try your suggestion... add a plane didn’t work ..
     
  9. Bruno Mendes

    Bruno Mendes New Member

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    Didn't work as well... I think I'll have to live with that ...

    Capture.PNG
     
  10. garyjpaterson

    garyjpaterson Member

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    I'd also suggest running less extreme shader settings, so ambient parts aren't so dark and areas in diffuse aren't so bright. The leakage will be less obvious then.
     
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  11. Won

    Won New Member

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    I've had the same problem sometime, and the plane worked for me
    Try to reverse the plane normals! :)
     
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  12. Bruno Mendes

    Bruno Mendes New Member

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    Thanks for your help.. tried this method and it didn’t work... I’ll leave as it is at the moment
     
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