Hey! I'm new to track modding in Assetto Corsa and I'm trying to understand the material workflow. I'm using the ksPerPixelMultiMap shader and feel like I have a good grip on all the texture maps except the detail map. From the image shared here: https://www.assettocorsa.net/forum/index.php?threads/track-materials-shaders.10174/ the detail map seems like a greyscale texture which I expected would modulate the diffuse color and make it brighter/darker with grey being neutral but when I assign a checkered pattern to the txDetail property of my grey sphere, I see no difference. I set useDetail and detailUVMultiplier to 1. Am I missing something? This is my first real modding attempt and I'm really enjoying all the good info this forum provides!