Discussion in 'Tracks' started by Gunnar333, Nov 28, 2017.
Couldn't find much time for modelling. Only done some more pavilions.
What is it with ACM track modelers, there are a few who are very much into buildings. I am structural engineer and I care not that much about them when modeling a track
I actually like doing building and structures
- on Tapatalk
Not wanting to stray too far off topic but, in my opinion it is the objects that stick up out of the ground that bring a track to life. For the FOS hillclimb that's hay bales, trees, and the various grandstands and pavillions. For my circuit it's well over two hundred buildings. It's the difference between AC and Outrun.
Every single bit and detail matters a lot, just have time for that.
This is an interesting track, it would be a big challenge to get the feeling of the trailer in the track somehow by lighting and crowd maybe.
I am thinking about making a track but it is a whole lot of work, so if you are looking for support then I'd like to help out somehow. I speak German as well and have plenty of 3D/Game art related experience. I am just new to AC so I could use this to get into all of that
Thanks for the offer! I'll send you a pm.
Just doing pavillons and haybales.
Does this mean it will be ready before this year's Goodwood Festival? Imagine all of us competing for best time on a server together!!!
At the moment I can't say…. maybe an alpha version…. maybe
And here is the number of hay bales:
Who would have guessed?
Not much actually
new WIP screenshot
Looks incredibly well detailed! Nice work so far. Is it too early for me to say... Sneak preview of the flint wall?
Not much to see there yet. All the trees still missing.
eagerly awaiting the finish product
awesome work ! can t wait to go there in less than one month
Some more screenshots!
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