SOLVED Could someone help me with doing the textures/combining track pieces?

Discussion in 'Tracks' started by Southh, Nov 27, 2021.

  1. Southh

    Southh New Member

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    I've whipped up a track in blender using this 3D track model kit (https://creazilla.com/nodes/5121-racing-kit-3d-model) and I've made some good progress on it, theoretically I think it should work once I put some textures on it. However, the pieces come already-coloured and I'm pretty awful at textures and UV mapping in the first place. Could someone help me/point me in the right direction of what I need to do to get the track pieces all in one (like get rid of the 1ROAD_SUB430) and put textures on it? Everything including the track pieces (I used DAE format) is included in the folder below.

    https://drive.google.com/file/d/1CIwsNpcNdHaALCn53E6CWa4YKR8hUbX_/view?usp=sharing

    Pictures of the problems:
    upload_2021-11-27_16-57-23.png
    upload_2021-11-27_16-58-6.png
    upload_2021-11-27_16-58-35.png
    What the track currently looks like:
    upload_2021-11-27_16-59-27.png
     
  2. fughettaboutit

    fughettaboutit aka leBluem

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    Yep, ac only wants one material per object, thats what ksEditor does, if you have multiple materials assigned to one object, it will be split up into as many objects as there are materials.

    In Blender its the same as hiting p in edit mode with all faces/verts selected: Split -> "by material"
     
  3. fughettaboutit

    fughettaboutit aka leBluem

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    luchian likes this.
  4. Southh

    Southh New Member

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    It worked thank you! Screenshot_rss_formula_rss_3_v6_whoa_27-10-121-23-45-6.png
     
    fughettaboutit likes this.
  5. luchian

    luchian Administrator Staff Member Pilot RLR

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    This should be listed as "TOOL" :nerd:! Nice little addons, thank you.
     
  6. fughettaboutit

    fughettaboutit aka leBluem

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