QUESTION Changing UV map for curbs on an existing track leads to invisible textures?

Discussion in 'Tracks' started by Silentexecute, Jul 16, 2021.

  1. Silentexecute

    Silentexecute New Member

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    Hello,

    I wanted to change the UV mapping for the curbs on Mid-Field Raceway (a custom mod track from Gran Turismo to AC) to make them more accurate to the original game (for personal use). To do this I exported the curbs.kn5 that came with the mod files to a .fbx file using 3DSIMED3 so that I could open up the .fbx in Blender. Once opened in Blender, I edited the curbs's UV mapping and touched nothing else. Then exported the file back as a .fbx and loaded that into 3DSIMED3 again. Everything looked great in the viewfinder and I saved it as a .kn5 file and replaced the curbs.kn5 in the mod's track folder. Once in game, the textures for the curbs were invisible but still had the physics so I believe it is a texture issue that arises somewhere along the exporting/importing process but I cant for the life of me figure out the problem.


    Exporting the original curbs.kn5 to fbx for use in Blender
    [​IMG]

    Before making my changes
    [​IMG]

    After making my changes
    [​IMG]

    Exporting from Blender back to fbx + the settings on the right for export
    [​IMG]


    After opening the newly created fbx into 3DSIMED to see if it saved my changes, then saving it as a kn5 file, and finally replacing it with the one in the mod's folder.
    [​IMG]


    In game the texture does not show but the physics of the curbs still work
    [​IMG]
     
  2. EKO Sim-Racing

    EKO Sim-Racing Well-Known Member

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  3. fughettaboutit

    fughettaboutit aka leBluem

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    enable this on fbx-export from 3dSimEd:
    upload_2021-7-16_12-39-57.png
    and use ksEditor to import new fbx and to save as KN5, like EKO Sim-Racing said
     

    Attached Files:

    Silentexecute likes this.
  4. Silentexecute

    Silentexecute New Member

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    Yes that worked!! Thank you guys,
    Also I should mention that I was using Z Forward when exporting when I should have been using the default -Z Forward as this is what was causing the problems as well.
     
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