SHADER Basic Water Shader

Discussion in 'Tracks' started by luchian, May 29, 2020.

  1. luchian

    luchian Administrator Staff Member Pilot RLR

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    The realistic way, is with the additional shader, stFlow and CSP.

    With vanilla AC, this could be a starting point (it does not look great, but it's ok-ish).
    water.png
     
    EKO Sim-Racing and Sergio Loro like this.
  2. JBreak

    JBreak New Member

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    Hi luchian, I think this would work for me quite nicely as the water is not close to the track. I was wondering about the textures, would it be possible for you to show them so I could see better what I need to create for myself?
     
  3. Portland12345

    Portland12345 New Member

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  4. JBreak

    JBreak New Member

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    Thanks, I'll try this out.
     
  5. JBreak

    JBreak New Member

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    I must have missed something as I could not get any new shaders to appear in the editor after installing the custom shaders sdk thing through the content manager. Are there some additional steps I need to take?
     
  6. Johnr777

    Johnr777 Moderator

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    CM does not install anything related to kseditor. You need to install those yourself, in SDK folder.
     
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