W.I.P. Vancouver City circuit 98

Discussion in 'Tracks' started by JrC, Feb 2, 2021.

  1. Ternal

    Ternal Member

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    This is ok, totally working fine man ;)

    If you want, here you can find a set of cam made by me (CrisT86 is the nickname i use on GTP forum)

    https://sharemods.com/l3nz959lmddf/TV_Cam_by_CrisT86.zip.html

    It inclused also yours, moved at the end of my set (like i do for all the tracks i put my hands on for personal use and for sharing with others), my politics is nothing removed.

    Feel free to use them or not as you want ;)
     
  2. JrC

    JrC Active Member

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    Wow.. they make the track look so much better. Awesome job. Ive seen your Name on GTP!
    Thanks a bunch. Those will be included with Credit given. They are way better then my crappy ones :lol:.

    Thanks again!

    It has exposed some issues with the track though. Its really annoying me how you can see that line along the bottom of the wall... Im beginning to suspect thats a mirroring thing again so Ill do some testing and see if i can fix that!
     
  3. Ternal

    Ternal Member

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    No problem man, thanks to you for your work!

    The track shows his age, but if you're planning to do a scratch made version, i would not waste any more time on this one, at least is more enjoyable than before with this version ;)
     
  4. JrC

    JrC Active Member

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    I recommend anyone download @Ternal 's cams... they look so good

    Finally got the helmet and rim materials set on my skin :) and looks great with new cams

    [​IMG]

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  5. Ternal

    Ternal Member

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    Thanks for the positive feedback man, like you enjoyed them ;)
     
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  6. ScoobaShtacks

    ScoobaShtacks New Member

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    I stumbled on this thread a few months ago and was looking forward for it's release. So far I realy like the track!

    The only thing that is maybe a bit too much is the reverb. To be more specific from turn 7 to the first monorail overpass after turn 12 it sounds like I'm in a tunnel rather than hearing the reverb from the buildings. I did a test by disabling REVERB_17 to 19 in audio_source.ini and it sounds already better. It's the first time that I've looked into this so I don't realy know what is possible or not, but I think it would sound better if you could lower the intencity/volume of the reverb coming from the nodes furthest from the track (like nodes 17,18 and 19).

    Also If you could duplicate the node "AC_REVERB_4_1" and put it under the monorail overpass on the entry of turn 7 since there's no reverb when going under it (red x on the picture).
     

    Attached Files:

  7. JrC

    JrC Active Member

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    Sure, I did the reverb really early on and I'm likely completely numb to it now after so many KM on the track. Ill go back and have a look at those 3 sources and add the one you linked too.
     
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  8. JrC

    JrC Active Member

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    Version 0.4a with Cams by @Ternal and new Reverb node with adjustments along back part of track.

    https://mega.nz/file/DpxAgQyL#xuENlzd26wavDUdwRt8X_5pPmvOSc8D2o5Ko-uf9o9I

    I had trouble recreating the wuh wuh reverb you get by the big skyscrapers out of turn 4. It was weird because I moved the nodes to bunch of different places to try so in the end I experimented with lowering the effect.

    Let me know if its better or not.
     
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