QUESTION Strange problem with rails

Ternal

Member
Hi everyone, i'm working on a track in order to update it with working ext_config, tv cams and so on.

I noticed a problem with the work done (only in replay mode at least for my eyes), there's some rails (not everyones seems that from distance are 50% transparent and while closer not. Anyone have idea on why or how to solve it?

Here's a screen of the problem:

Screenshot_ac_legends_gtc_porsche_904_it_coppa_monti_iblei_9-9-121-19-35-55.jpg


Thanks in advance to everyone ;)
 

fughettaboutit

aka leBluem aka Please Stop This
99% its the texture used for it, on alpha channel make all parts that should be opaque 100% white and use ksPerPixelAT shader, blendmode alphatest, alphablend is not needed here, and dont set object to transparent
upload_2021-10-10_11-15-56.png
 

Ternal

Member
I will check it then, thanks for the tip. It's strange becase in game and in closer distance is not present ;)
 

Ternal

Member
Problem solved, it wasn't a texture issue (i'm a graphic designer so i knew the things about alpha) but a material problem in game, solved via CSP with

[SHADER_REPLACEMENT_...]
ACTIVE=1
DESCRIPTION= missing double sided
MATERIALS =631
IS_TRANSPARENT = 0

never thinked about that they did a mistake like that before thining about your solution, so thank you ;)
 
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