QUESTION Strange problem with rails

Discussion in 'Tracks' started by Ternal, Oct 9, 2021.

  1. Ternal

    Ternal Member

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    Hi everyone, i'm working on a track in order to update it with working ext_config, tv cams and so on.

    I noticed a problem with the work done (only in replay mode at least for my eyes), there's some rails (not everyones seems that from distance are 50% transparent and while closer not. Anyone have idea on why or how to solve it?

    Here's a screen of the problem:

    Screenshot_ac_legends_gtc_porsche_904_it_coppa_monti_iblei_9-9-121-19-35-55.jpg

    Thanks in advance to everyone ;)
     
  2. fughettaboutit

    fughettaboutit aka leBluem

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    99% its the texture used for it, on alpha channel make all parts that should be opaque 100% white and use ksPerPixelAT shader, blendmode alphatest, alphablend is not needed here, and dont set object to transparent
    upload_2021-10-10_11-15-56.png
     
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  3. Ternal

    Ternal Member

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    I will check it then, thanks for the tip. It's strange becase in game and in closer distance is not present ;)
     
  4. Ternal

    Ternal Member

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    Problem solved, it wasn't a texture issue (i'm a graphic designer so i knew the things about alpha) but a material problem in game, solved via CSP with

    [SHADER_REPLACEMENT_...]
    ACTIVE=1
    DESCRIPTION= missing double sided
    MATERIALS =631
    IS_TRANSPARENT = 0

    never thinked about that they did a mistake like that before thining about your solution, so thank you ;)
     
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