TOOL LiDAR Data- A Hidden Trick!

Discussion in 'Tools' started by AkinOstrich, Apr 12, 2021.

  1. AkinOstrich

    AkinOstrich New Member

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    Hi everybody!

    Here's a link to something I just found recently. I've worked with LiDAR data before, alas the places I want to work on are surrounded by forest, and I was never successful (mostly because their were 1+ million vertices to work with, so pc was too slow at sculpting). Here's an idea of what I was trying to work with:

    [​IMG]

    Some (if not all) of the road would be covered with spikes and annoying misplaced vertices. I was needless to say very frustrated, but I came back a year later to try again. I used many different websites for LiDAR data, and I've finally found something that really works well. It's called OpenTopography (https://portal.opentopography.org/datasets), and it's really got me inspired to keep working on a road I've desired to recreate for a while now.

    Unfortunately, it does not cover all of the U.S., but each year they add on more and more counties. Hopefully one day, if not now, they'll have an area you're looking for. Unfortunately, you need a valid educational email (.edu) to download LiDAR data (that may change in the future).

    The secret ingredient to getting a fantastic terrain is under coordinates & classification. You must check the "Ground" checkbox classification in order to exclude trees and buildings. Naturally, It will leave those gaps unfilled. You can even do a visualization of the point cloud if you wish to see it. Here's what mine looked like:

    upload_2021-4-12_1-43-18.png

    upload_2021-4-12_1-45-48.png

    What's great about this is that I can use the LiDAR mesh to get the road's camber and curvature accurate! However, what I still have trouble with is the mesh optimization. Obviously, what the driver cannot see does not matter, but it would still be troublesome to try to cut out tiny pieces of the road to try to fit under the 56k vertice limit. If anybody has any ideas besides making a separate mesh with a lower resolution and shrink-wrapping it to the LiDAR mesh please comment!

    Here's a Google Image of the terrain I'm working with. Obtained from http://www.chengfolio.com/google_map_customizer#satellitemap

    upload_2021-4-12_1-54-36.png
     
    luchian likes this.
  2. Johnr777

    Johnr777 Moderator

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    Good find!

    Its possible to remove trees and buildings from LiDAR data in cloud compare as well, but the data needs to have the right classification .

    Also... shouldnt be using that mesh to actually drive on. The right thing to do is to build a road on top using curves/splines :)
     
    AkinOstrich likes this.
  3. AkinOstrich

    AkinOstrich New Member

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    Yes! I do have a separate mesh for the road. I think it'll be a bit tricky to do the trees. I have a changelog, if anybody wants to see it?
     
  4. JoeK

    JoeK New Member

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    A bit late of a comment, but:
    Using CloudCompare or similar GIS/LiDAR manipulation software, you can extract only the ground data out of the LiDAR file IF it has been classified. Typically, LiDAR files are classified to 32 layers, with the last 16 empty for future use. (Google 'LiDAR classifications' to get the names of the layer contents.)

    Once you've extracted the ground data, it may contain holes in the mesh where the vegetation was. Re-Triangulate the data/calculate the mesh to get rid of the holes and have a completely filled-in surface model.

    The mesh can then be overlaid with the ortho image, by which you can apply vegetation models to the mesh. If you cannot overlay the ortho, then (as long as you are on the same coordinate system) you can place polys around the different types of vegetation and then use those polys to infill the mesh with veg models.
     
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