Cheers
New Member
Hello!
I've modeled a lot of things in Blender and played around with the nodes, but I'm not making any progress with AC and the "ksPerPixelMultiMap" shader.
There are plenty of websites with textures, and just as much junk to download. I've read 20 times that dds or png files should or must be used in ksEditor. And then you download ZIP after ZIP, and each time the files are jpg. They don't have the names I'd expect. The last ZIP, for example, contains:
The shader is known to get:
With the result back in ksEditor, I continued swapping, and it had an effect that wasn't there before: now everything looks mediocre.
Can someone please reliably tell me which file corresponds to which? Even better: your own/other sample files for the shader so I can see what it should look like? 1,001 Thanks!
My nerves thank you!
Greetings, Cheers
I've modeled a lot of things in Blender and played around with the nodes, but I'm not making any progress with AC and the "ksPerPixelMultiMap" shader.
There are plenty of websites with textures, and just as much junk to download. I've read 20 times that dds or png files should or must be used in ksEditor. And then you download ZIP after ZIP, and each time the files are jpg. They don't have the names I'd expect. The last ZIP, for example, contains:
- Asphalt_001_DISP.png
- Asphalt_001_COLOR.jpg
- Asphalt_001_NRM.jpg
- Asphalt_001_OCC.jpg
- Asphalt_001_SPEC.jpg
The shader is known to get:
- txDiffuse
- txNormal
- txMaps and
- txDetail
With the result back in ksEditor, I continued swapping, and it had an effect that wasn't there before: now everything looks mediocre.
Can someone please reliably tell me which file corresponds to which? Even better: your own/other sample files for the shader so I can see what it should look like? 1,001 Thanks!
- = ?
- = ?
- = Normal
- = ?
- = ? - still jpg, its black so?
My nerves thank you!
Greetings, Cheers
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