Hello,
So I have been having a problem ever since I've first started making Assetto Corsa tracks (haven't released any yet but I will some day). Oddly enough I haven't been able to find a solution to this issue by Googling.
Don't know why, but the ksEditor seems to forget the BlendMode that I set for materials. Every time I start the editor and load my track FBX all of my transparent textures that I've set to eAlphaTest are set back to eOpaque. I have to set them all back to eAlphaTest manually or else it would save the kn5 track file with the textures opaque. It still forgets even though I am saving the persistence.
It wasn't so bad on my previous projects since they typically didn't use a lot of transparent textures. But this latest track I am working on will be using a lot of transparent textures used for adding details to the pavement (cracks, lanes, patches, etc), so having to manually set everything back to transparent is just a huge waste of time.
Did anyone else have this problem? How did you solve it?
Here is a couple of pictures of my problem. Huge props if you can guess the location of this track
Before editor restart
After editor restart
So I have been having a problem ever since I've first started making Assetto Corsa tracks (haven't released any yet but I will some day). Oddly enough I haven't been able to find a solution to this issue by Googling.
Don't know why, but the ksEditor seems to forget the BlendMode that I set for materials. Every time I start the editor and load my track FBX all of my transparent textures that I've set to eAlphaTest are set back to eOpaque. I have to set them all back to eAlphaTest manually or else it would save the kn5 track file with the textures opaque. It still forgets even though I am saving the persistence.
It wasn't so bad on my previous projects since they typically didn't use a lot of transparent textures. But this latest track I am working on will be using a lot of transparent textures used for adding details to the pavement (cracks, lanes, patches, etc), so having to manually set everything back to transparent is just a huge waste of time.
Did anyone else have this problem? How did you solve it?
Here is a couple of pictures of my problem. Huge props if you can guess the location of this track
Before editor restart
After editor restart