Issue with wall collisions on track.

NeonGame112

New Member
Hey all first post here, I have been using RTB to create a custom track and am currently on the third one that I am putting proper effort in but I have ran into a problem that has not appeared on my other tracks.

Picture below, what I assume has happened is that the wall collisions are somehow messing with the terrain, but these are in 2 different kn5 files so unsure how they would affect each other.

All the walls are named correctly in the kseditor, I have also tried making the walls not render with CSP, but that somehow makes the grass textures lose their alpha textures and a ghosting effect appear.

Any help would be appreciated.
wall.png
 

Mickstix

New Member
Just looking at it (guessing) it appears your grass "material" may have been assigned to the walls as well? (since they're green?) Give the walls their own material and then assign them "unrenderable" in kseditor and see if that fixes it.
 
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