Incorrect textures size

Discussion in 'Tracks' started by watus1992r, Jul 25, 2020.

  1. watus1992r

    watus1992r New Member

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    Can I set the appropriate texture scale in the ks editor?
    I create the track in Blender. I model part of the track, create a UV map, use principeld bsdf to create the material.
    In Blender textures are correct, in kseditor they are too large. I could make a separate texture for each object, but a good quality texture takes up a lot of space, a lower quality texture is blurry.

    How to make it look nice and not take up much space?
     

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