QUESTION Having issues with loading my track into Assetto Corsa

Discussion in 'Tracks' started by genericusername, Jul 28, 2020.

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  1. genericusername

    genericusername New Member

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    Good evening,
    Recently I began working on my own track for Assetto Corsa. When I loaded it in today and started a practice, my car began acting rather odd, moving erratically and eventually snapping back to it's original location. This leads me to believe that it potentially went out of bounds. Does anyone know what might be causing this, and what a potential solution may be (I use Blender 2.8 to develop it, so ideally I'd like a solution for that, but a solution for Blender 2.79 works too)? I have uploaded the files here: https://www.dropbox.com/sh/3rfkxk3w930ofs7/AABOIgjLDR12hAdPIAtw4U0Qa?dl=0
     
  2. Johnr777

    Johnr777 Moderator

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    Is the surface mesh named correctly?
     
  3. genericusername

    genericusername New Member

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    The surface mesh is named "1ROAD1". Is this okay?
     
  4. fughettaboutit

    fughettaboutit aka leBluem

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    yes its names are correct, issue is, its too large

    whether scale down everythin by 0.01 (except the empties)
    or export with scale 0.01

    upload_2020-7-28_18-6-37.png
     
  5. fughettaboutit

    fughettaboutit aka leBluem

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    maybe this works, did not test; added hotlap start, scaled down and moved around stuff a bit
    rename the attachment
     

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    Last edited: Jul 28, 2020
  6. genericusername

    genericusername New Member

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    Changing the scale ended up fixing the issue, thank you so much!
     
    fughettaboutit likes this.
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