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QUESTION Grass and backgrounds

protomor

New Member
Hi guys. I'm not sure if this forum is still active. I have 2 questions that I can't seem to find by searcing.

1. Grass - I found a tutorial for making 3d grass but, using blender, I just have a bunch of cubes. I suppose I should make them vertical planes and repeat? use a transparency so the grass stands up. But from what I'm seeing of other tracks, that's now how people make grass. Am I missing something?

2 Background images/textures - Lots of tracks have mountains in the distant background It makes the track look much more alive and real. But I can't seem to find how to do that. Right now, I just have a flat perimeter of trees and things just look flat and horrible.
 

protomor

New Member
ooh it only works with that shader. Eh. no point in wasting my time.

I still can't get the background to work. I'm using a box but that seems to make everything dark. I guess I need to circle the whole map. But I can't find a background with an alpha.
 

protomor

New Member
I figured out getting grass fx to work in general but for some reason all my grass is black. The normals in blender point up so it's not a shadow thing. I have shadows turned off anyway and grass looks fine in other tracks.

[GRASS_FX]
GRASS_MATERIALS=Grass
HEIGHT_MULT=0.2
COLOR_FACTOR=0
 

Attachments

jonimik494

New Member
Hello

I have seen this update on many tracks so I start to create my own tracks. I made a simple track with a grass field. I followed the tutorial but no grass appears ! My texture is classic, it comes from RTB : grass01.dds. I did all updates on CM, do you have an idea ? it works on downloaded tracks.


I see that I have an error message on my track:




[GRASS_FX]
GRASS_MATERIALS=Grass01, grass?, grass
HEIGHT_MULT=0.2
COLOR_FACTOR=0
 

jonimik494

New Member
thanks mates. yeah, I have checked and updated the shaders and CM (0.1.52) and the grass fx works on other tracks. I see that I can't drive on the grass without falling and leaving the map too !!
 

jonimik494

New Member
really ? ok great idea mate ! for grass, the track use the basic texture (Grass01.dds) so I should have grass automatically with grass fx ? I think I followed the tutorial

on extension folder, my file ext_config.ini contains only this code (i have no object yet)

[GRASS_FX]
GRASS_MATERIALS=Grass01.dds
HEIGHT_MULT=0.2
COLOR_FACTOR=0
 

fughettaboutit

aka leBluem
also try this:

[GRASS_FX]
GRASS_MATERIALS=Grass01, grass?, grass
SHAPE_SIZE = 2.0 ; general size
SHAPE_TIDY = 0.0 ; how tidy grass is (untidy grass in uneven, tilted more)
SHAPE_CUT = 0.0 ; how cut grass is
SHAPE_WIDTH = 1.0 ; grass width relative to its height
 

jonimik494

New Member
thanks, but its same. I downloaded Road America 0.91 and the grassfx app works (grassfx debug app). On my track, I have an error message telling me that grassfx is not active (with your code its same)
 
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