QUESTION Custom Sound and Track Lighting Behavior

Discussion in 'Tracks' started by CpPolar268, Oct 14, 2020.

  1. CpPolar268

    CpPolar268 New Member

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    I am building my first track right now and I want to add some custom things to the track but I am not sure how to implement them or if they are even possible to do.

    First - Custom Sound Behavior
    I am aware that you can implement sound by placing an object and using the audio_sources.ini file to make the object play the sound at that area.

    - Is it possible for a custom sound to be played only at Lap 1/at a certain lap once right before the start/finish line and then not played the next time the cars go around the track at any other lap?

    Second - Custom Lights Behavior
    I plan on doing rolling starts/restarts at the track I am building. At the start of the race, the drivers will accelerate at a certain start zone indicated by a line.
    - Is it possible to turn on a light near the start zone once a car is at that certain zone/part of the track at only a certain lap?

    Thanks!
     
  2. Johnr777

    Johnr777 Moderator

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    First - No... the only type of audio you get by using audio_sources.ini is ambient sounds.
    For custom sounds, you need to use CSP and a custom audio bank file. But you cant tie them to laps, only time.

    Second, you cant turn any lights on that way.
     
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