SOLVED car parts appears clipped when interpenetrate

Massimo

Member
Hi friends,
today I'm trying to modify a car model, but when I try to create a tubular structure making the objects interpenetrate I get the result that you can see in the attached image. I am working with Blender, exporting the model to fbx and further adjusting and exporting the kn5 from 3dsimed. Anyone know how to fix?
Thank you all!

Massimo
 

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Massimo

Member
EDIT: SOLVED

Guys, the normals wasn't correct orientated:rolleyes:. Make sure your normals are calculated on the external in same situations!

Best Regards all

Massimo
 

Gunnar333

Well-Known Member
Looks like the mesh is inside out.
I don't work with blender so I can't say how to solve this. But somehow you have to recalculate the mesh.
 
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