SOLVED car parts appears clipped when interpenetrate

Discussion in 'Car Models | Physics' started by Massimo, Mar 21, 2021.

  1. Massimo

    Massimo Member

    Joined:
    Jul 9, 2019
    Messages:
    45
    Likes Received:
    11
    Hi friends,
    today I'm trying to modify a car model, but when I try to create a tubular structure making the objects interpenetrate I get the result that you can see in the attached image. I am working with Blender, exporting the model to fbx and further adjusting and exporting the kn5 from 3dsimed. Anyone know how to fix?
    Thank you all!

    Massimo
     

    Attached Files:

  2. Massimo

    Massimo Member

    Joined:
    Jul 9, 2019
    Messages:
    45
    Likes Received:
    11
    EDIT: SOLVED

    Guys, the normals wasn't correct orientated:rolleyes:. Make sure your normals are calculated on the external in same situations!

    Best Regards all

    Massimo
     
  3. Gunnar333

    Gunnar333 Well-Known Member

    Joined:
    Aug 5, 2017
    Messages:
    321
    Likes Received:
    618
    Location:
    Germany
    Looks like the mesh is inside out.
    I don't work with blender so I can't say how to solve this. But somehow you have to recalculate the mesh.
     
    Massimo likes this.
  1. This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
    By continuing to use this site, you are consenting to our use of cookies.
    Dismiss Notice