Body Scale Issue

Discussion in 'Car Models | Physics' started by PapaTweaks, Jul 30, 2018.

  1. PapaTweaks

    PapaTweaks New Member

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    I'm pretty lost at this point. When I load my cars into the game the body is always 300% the size, but tires are perfect. I thought it was a scaling thing and I created a basic cube with wheels, everything is scaled to 1 as should be. Even my test cube car shows up messed up. I'm wondering at what point I'm messing up at, it seems to only be the car body.

    Screenshot_nissan_laurel_tsukuba_circuit_19-7-118-17-17-46.jpg
     
  2. benobro

    benobro New Member

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    hey papa,
    from july not sure if you're still searching an answer
    300% sounds close to the ratio cm/inch (2.54) so maybe scaling issue of the object.
    could be the mesh of your body having a scale on it, could be export settings
    i would reset transformation on the body, depending on which software you use i don't know
    sometimes to erase all the history of an object, i create a new box (for example), convert to editable polygons (that's under 3dsmax) and attached the body, and remove the box.
     
    luchian likes this.
  3. PapaTweaks

    PapaTweaks New Member

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    I realized that the export was the unsupported version and that solved my issue. Before I adjusted everything:
    JETTA.jpg
     
    benobro likes this.
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