It was about time we start a proper thread/forum for Assetto Corsa Competizione. And before we discuss anything else, let's put the Calendar in front. A basic FAQ was published by 505Games some months ago, before the release on September 12th. What is Assetto Corsa Competizione? Assetto Corsa Competizione is our all-new racing simulation that reproduces the Blancpain GT Series Championship managed by SRO and based on the GT3 homologation. ACC is not an additional module or an extension of Assetto Corsa but a different, new and separate product altogether! Is AC Competizione a spin-off of Assetto Corsa? Absolutely not! We are developing AC Competizione from scratch. It takes advantage of the Blancpain GT experience, know-how and data collection acquired while working on AC. However, AC Competizione is not AC featuring the Blancpain GT Series. It is a completely new game that will offer realistic car handling as well as new features and gameplay not seen before in our products. Will AC Competizione be available on PC Steam only, or on console too? Right now, all our efforts are going into developing Assetto Corsa Competizione on Steam, during Early Access. Does AC Competizione use the UE4 Engine’s physics? AC Competizione will feature an evolution of the physics engine already used in Assetto Corsa, completely independent from UE4’s built in physics. What is going to happen to Assetto Corsa now you’re working on Competizione? The game will continue to be available for purchase, servers for multiplayer and lobbies will be kept open and active for as long as people continue to play it. The game will not receive further updates now (It has now been 7 years since AC development started and 4 years from its 1.0 release) Our entire team is now focused on AC Competizione. Why the Blancpain GT Series? What does make it so special? When we started to figure out what the new AC would have to be, we saw that -including AC- the current generation of racing games offers a huge variety of “generic” titles performing multiple race modes with any kind of cars. This usually results in finding a compromise in terms of score, racing rules, gameplay modes etc. On the other side, very few games are dedicated to a specific race series that can be completely simulated in all its detail and, more importantly, can keep gamers focused. Whenever we’ve asked the community for their opinion, GT racing was always on the top of their wish list, and we found that the Blancpain GT Series fits the bill! Featuring Sprint races, endurance, night racing, driver swaps, official teams and drivers, these are exactly the things our fans asked for! Not to mention the best GT cars available, in their racing outfit, that results in lightness, handling, grip and brake power. Add to this formula the 24 Hours of Spa-Francorchamps, and you get the best thrilling GT racing series ever. Will we see a day / night cycle in Assetto Corsa Competizione? Yes – Players will be able to race at any time of the day, thanks to a realtime, full day / night cycle. What are the recommended system requirements for Assetto Corsa Competizione? Our minimum target specification is currently an i5-2500/AMD FX-8100 or equivalent, 4 GB RAM and NVIDIA Geforce GTX 760. However, right now, it’s way too early to be more precise. Over time, we’ll be able to be more specific later as we continue to develop ACC. Therefore, if you are considering upgrading your hardware configuration, we strongly suggest you wait for our Early Access before upgrading. We'll discuss each build in a separate thread.