1982 F1 Cars

Discussion in 'Car Models | Physics' started by Ricardo Rey, Aug 20, 2017.

  1. Ricardo Rey

    Ricardo Rey Active Member

    Joined:
    Jun 30, 2017
    Messages:
    245
    Likes Received:
    94
    Location:
    Birmingham
    @garyjpaterson was kind enough to convert one of the 1982 F1 cars that I have access to. The original modeler gave them to me, originally for F1C.
    First, Gary does not have time to do all the cars, but was kind enough to convert one to see what they would look like in AC. I hope to get time to convert them myself down the road. I thhought I would share his kind work.
    Screenshot_williams_fw08_detroit1988_18-8-117-17-33-3.jpg View attachment 1913 Screenshot_williams_fw08_detroit1988_18-8-117-17-30-23.jpg Screenshot_williams_fw08_detroit1988_18-8-117-17-31-3.jpg
     
  2. luchian

    luchian Administrator Staff Member Pilot RLR

    Joined:
    Jun 3, 2014
    Messages:
    2,923
    Likes Received:
    1,424
    This looks quite good actually !
    I say this because I assume the polycount is not that high being a conversion, and yet in these shots it looks "fresh".

    And this also makes me wonder : how is FPS with a full grid of cars that are under 100k (I assume) ? Logic says it should be better but by how much ? :)

    Sent from my phone using Tapatalk
     
    Ricardo Rey likes this.
  3. garyjpaterson

    garyjpaterson Member

    Joined:
    Jun 28, 2017
    Messages:
    94
    Likes Received:
    97
    I think the tri count was around 35K, which is like a LOD B basically, so even without LODs it should perform really well. Quite a lot of textures, nowadays usually they are merged into fewer but larger textures, but even though the .kn5 is quite small at around 16mb, Kunos is usually ~40mb.

    But it probably won't be miles better than Kunos cars because they use lods all the way down to 2k at a distance, which this obviously don't do.
     
    Ricardo Rey and luchian like this.
  4. Ricardo Rey

    Ricardo Rey Active Member

    Joined:
    Jun 30, 2017
    Messages:
    245
    Likes Received:
    94
    Location:
    Birmingham
    I like the older F1 cars (pre-super grip); 1930 up to about 1988-90. These cars are very fun to drive and slide through corners. When the physics and turbo engine done up challenging as well.

    A lot of rF1 cars were conversions from F1C, then converted to AC or rF2. Because I knew the F1C folks, I can get fresh pre-converted models and tracks.

    Just how much time to invest in conversions is the question. Many things out there today are conversions of conversions of conversions. I will wager not as much original content for rF1 as advertised.
     
  5. DrDoomsLab

    DrDoomsLab Member

    Joined:
    Jul 20, 2017
    Messages:
    30
    Likes Received:
    7
    Looks grate. I always find the physics the hard part. But then its a lot of math and i suck at it. :lol:. look forward to update. Cheers.
     
  6. Vermelho

    Vermelho New Member

    Joined:
    Jun 18, 2021
    Messages:
    1
    Likes Received:
    0
    When will the mod be Public, if it is can I get the link
     
  1. This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
    By continuing to use this site, you are consenting to our use of cookies.
    Dismiss Notice