Search results for query: animation

  1. D

    QUESTION Anyone has an idea how to stop the steering animation moving the animated hands?

    ...i honestly never thought of the new rig in the folder but no worries, i will try all what you told me and ill reply again if so. thank you sm ok now i understand you clear, since kunos plays the steering animation from 0 to 120 (default kunos) i should start on 121, let me know if thats correct
  2. Fuzo

    How can only the mechanics be removed from the pits?

    If I understand it correctly, he wants to replace "l0lipop" man with custom animation. Those guys are hardcoded AFAIK, only option how to hide them is in multiplayer using CSP extra settings. Then it would be possible to replace it with custom animation but needs to be triggered by LUA IMO.
  3. Fuzo

    QUESTION Anyone has an idea how to stop the steering animation moving the animated hands?

    ...uses different file names so you should have changed it :) Your export settings are ok but one thing I noticed, you were exporting the animation from frame 0 and you mentioned that you created the animation from the frame 120? 2 suggestions here: - I guess you are working with the driver's...
  4. D

    QUESTION Anyone has an idea how to stop the steering animation moving the animated hands?

    here is the thing. i leave the hand on the steering wheel and i then press Auto key (animation record) and i start moving the hand from the steering wheel and then when im done, i just select the whole driver (literally CTRL+A) and export it with the following settings (picture included) i...
  5. Fuzo

    QUESTION Anyone has an idea how to stop the steering animation moving the animated hands?

    ...was not bad, can't find anything wrong with it, just some point which come to my mind to check: - be sure you exported and baked the animation for the whole hand, including fingers (just nulls, not the mesh) - your first frame should be hand away from the wheel, somewhere in the middle...
  6. D

    QUESTION Anyone has an idea how to stop the steering animation moving the animated hands?

    So the way i did the animation, i opened assettocorsa\sdk\dev\car_pipeline_2.0rev\Driver animation and saw that wow, you can make the driver do other stuff than steering? then i got the idea of making that handbrake animation, the first thing i did, i made the keyframes on 120 (im using 3dsmax...
  7. Fuzo

    QUESTION Anyone has an idea how to stop the steering animation moving the animated hands?

    So the video was useful. First of all, this animation stuff is quite tricky to get right because steering and shifting animations are "vanilla" which need to follow strict rules and rest like handbrake animation or moving legs are (should be) CSP controlled animations. So I wonder, how did you...
  8. D

    QUESTION Anyone has an idea how to stop the steering animation moving the animated hands?

    yes, here is a video see how the driver hand on the left is also moving with the steering animation? this is what i want to know how to avoid.
  9. D

    QUESTION Anyone has an idea how to stop the steering animation moving the animated hands?

    Ok this might sound non-sense, but what I meant is that, I made a driver animation, these animations applied to the hands, but the thing is when I play the animation and steer, the hands also move even when the driver animation is playing, how can I avoid this from happening?
  10. denis370

    TUTORIAL Your FIRST car in Assetto Corsa - Basic Guide

    you have several ways to do it.. you can create 3 grills, one transparent, one chrome and one black, then you create an animation that replaces the chrome grill with the transparent one so you can select the grill you want. you can control the animation with a script in "ext_config.ini", or from...
  11. quetillo

    suspension animation hub_ or tell_ how to do it or is it better

    I have watched videos, something complicated with the DIR_but I have heard that there is another method that is not so complicated, it could be with the HUB_, I have seen the IIJA one about 100 times, but I can't figure it out because it seems like it touches something and doesn't touch some...
  12. K

    QUESTION Problems with Character Animation

    After testing, character animations like these do not work properly right when you start the game. You can only make it work after entering the game by modifying the parameters in the config file. Is it possible to have the character animations in there normally as the game starts? It would make...
  13. quetillo

    How can I animate cars on a nearby road.

    ...well recreated with a traffic environment. I wanted to know how I could do this system, I was studying the extension files a bit, I did the animation with trajectory in another way, this one seems better. It strikes me that I put this in the trust. [ANIMATED_...] NODE = ANIMATION = DURATION...
  14. HAWAIIAN(Vinny)

    TUTORIAL Animation in Assetto Corsa

    Do you by chance still have a windmill kn5 animation i could use? ill for sure shout you out for it.
  15. Piereligio

    QUESTION Suspension Animation Woes

    I forgot about my question here but I noticed the alert of your quote. I managed to solve ALL my issues with animations. The solution with ksanim exporter is to put the animated nodes inside another node, which points Y up, and -Z forward. This is a requirement, for ksanim exporter. The other...
  16. chopsuey

    QUESTION how to reposition the driver from right to left?

    ...Content tab of CM to recreate the data.acd file. I had tried to retrieve the shift.ksanim from other cars to replace it in my car, but the animation didn't work. But now I finally understand that it didn't work precisely because INVERT_SHIFTING_HANDS was always set to 1 in the data.acd file...
  17. Fuzo

    QUESTION Suspension Animation Woes

    You still can try to use constraint animations if you have these issues with blender export. It takes a little more effort but the result can be even better than classic animation.
  18. Ryno917

    QUESTION Suspension Animation Woes

    ...have tried it in game as well. The consensus that I've been getting is that there is an issue with the way Blender's FBX exporter handles the animations that can break them. At some point I'll revisit this project and try to get the animations working, but I have a lot on my plate at the...
  19. Fuzo

    QUESTION how to reposition the driver from right to left?

    It does not work like that unfortunatelly, you need to create the animation of the left hand by yourself (page 33 in pipeline) or borrow it from another car with right hand steering. To make it work you need to have steer.ksanim file which controls steering animation and car_shift.ksanim...
  20. chopsuey

    QUESTION how to reposition the driver from right to left?

    I've already looked and there's this part: " The driver is managed by driver3d.ini script in “ AssettoCorsa/content/cars/CAR-NAME/data ”. The file structure is the following: INVERT_SHIFTING_HANDS=0 ; Set to 1 if the driver shifts with the left hand. " And as I explained in my first post the...
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