SOLVED ''Physic" wheels alignment problem

Discussion in 'Car Models | Physics' started by Massimo, Nov 19, 2021.

  1. Massimo

    Massimo Member

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    Hi Guys,
    I'm trying to make my first car mod in AC using the tutorial on this forum (Your FIRST car in Assetto Corsa - Basic Guide). To check if I have understand the workflow, I tried to make a really simple ''car'' starting from the car folder of the tutorial, but creating my own 3d file with the four dummy wheels and a mesh I modeled. The car works in game, but the wheels are not aligned as i decided in Blender. In the showroom i can see them in their correct position, but when hit ''align using data'', the ''physic'' wheels, are still in the old position (the one that is in the original file from tutorial)

    Attached a screen of the model in Blender, of the issue in Custom Showroom, and of my export settings (sorry for the italian language in Blender)

    NOTE:
    The scene is set in meters
    All the object have a scale value of 1

    Thanks in advice!
     

    Attached Files:

  2. Fuzo

    Fuzo Member

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    You need to edit physics data files to match visuals, you have to edit some values in suspension.ini and something in car.ini.
     
  3. Massimo

    Massimo Member

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    Hi Fuzo,
    thanks for your help. I found in suspensions.ini the ''wheelbase'' parameter (it is the first in the list and i didn't see it:nerd:) that I can use to move the wheels!
     
  4. Fuzo

    Fuzo Member

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    if you want to learn more read the Modding Pipeline 2.0 in AC SDK directory and check physics pipeline from Arch as well, you will find all necessary answers there.
     
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