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BLENDER PBR Texture Creation Workflow

Discussion in 'Tutorials' started by luchian, Jan 8, 2017.

  1. luchian

    luchian Administrator ACM Racing Team ACM Club Driver

    Joined:
    Jun 3, 2014
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    349
    Stumbled across a mini-series on PBR Texturing, by cgvirus:

    This is an experimental PBR texture creation workflow I am developing for advance texturing in Blender which can be cross platform in game engines and also in VFX environment. I am trying to hack the micro bump more and will let you know if something can be done more accurately. If you have any suggestion please let me know. Thanks.








     
: tutorial, pbr