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QUESTION TUTO FOR LIGHT

LanD

Member
Does anyone have a link to a tutorial for adding street lamps at night or in tunnels? finally more precisely to make them work I named my materials lights then the elements exported alone bearing the name Light_.... but there are probably some things to be informed in addition somewhere I specify I oriented the lights pointing the z down
 

LanD

Member
thank you very much, can I create the ext-config file in data or do I have to generate it somewhere? and where i can find this app light maker iirc im find nothing on google or i dont know the good name for the site do u hav url ?
 
Last edited:

Gunnar333

Well-Known Member
When you have Custom Shaders Patch installed correctly it should show up under Developer apps.

upload_2024-1-21_11-6-33.png


On how to create a ext_config.ini file just have a look at other tracks that use it to get the idea.
 

LanD

Member
thank u bro

and I have to come and open the menu each session to activate my saved points, is that right?
 

Gunnar333

Well-Known Member
thank u bro

and I have to come and open the menu each session to activate my saved points, is that right?
No. The app creates the script for the created light that you have to paste in your ext_config.ini.
As soon as you save your ext_config.ini the light should load in game.
Actually at this point you do have this light twice in game. One time loaded from ext_config.ini and the one from the Light Maker app still active.
 

LanD

Member
ok ;))))

I didn't understand the fact that I had to go and paste it in the ext config file, I thought it would be pasted automatically
you give me your hand I take your arm hahaha thank you very much in any case for your precious answers
 

Gunnar333

Well-Known Member
Lights cost CPU power so best to use as less as possible.
Line lights would be my advice here but of course it always depends on the situation.
 

LanD

Member
ok, so if I understood correctly, I have to bring together several positions, finally I have to make several points, or lines of lights. then with this I create my light series by inserting the position and direction data of these lines to make a series
 
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