Trees stretched in KSEDITOR

DiME

New Member
Hey everyone!

I'm working on a new track and everything looks great in blender but when I export to kseditor the trees are behaving weirldy, almost every single one of them gets stretched across the entire map.

This used to happen when I experimented with particle systems with trees but that's not the case here.

Any help would mean a lot, thanks.
9039
 

fughettaboutit

aka leBluem aka Please Stop This
Moderator
i think thats "instanced objects" not applied, ksEditor cannot handle those
try this, Ctrl+A ->
9064

and
9065
 
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