QUESTION Texture painting

Discussion in 'Tracks' started by Carxsideways0, Jun 3, 2023.

  1. Carxsideways0

    Carxsideways0 Member

    Mar 4, 2023
    Likes Received:
    I was working on a track and I wanted to do a bit of texture painting to blend textures together but when I loaded into kseditor I couldn’t only use one texture at a time the the scaling on the texture was off

    Sent from my iPhone using Tapatalk
  2. Ryno917

    Ryno917 New Member

    Dec 31, 2017
    Likes Received:
    You can't expect all features of an expansive 3D software to work in a game engine. Just because Blender can do it doesn't mean AC can.

    In AC, you need to use a multilayer shader with an RGB image mask to determine which textures show up on your mesh. You could paint the RGB mask directly in Blender, however. There's a great post on the RD forums by Lilski covering how the shader works (shown in use for a road shader, but the process is the same for any application of the shader, just with different textures and shader settings).
  1. This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
    By continuing to use this site, you are consenting to our use of cookies.
    Dismiss Notice