QUESTION running kseditor as a command-line tool

Discussion in 'Tracks' started by VladK, Nov 24, 2021.

  1. VladK

    VladK New Member

    Aug 29, 2021
    Likes Received:
    Hello gurus.
    I have a workflow question - is it possible to run kseditor as a command-line tool with script to re-export fbx to kn5?
    I feel a bit stupid exporting to fbx and then I have to restart kseditor UI (to have a clean scene), import fbx just to click export to kn5, since all my shaders and textures are already saved in persistence. Would be nice to have one scripted button in editor to automate this workflow... #microoptimisation
  2. fughettaboutit

    fughettaboutit aka leBluem

    Jul 21, 2014
    Likes Received:
    Last edited: Nov 24, 2021
    VladK likes this.
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