SHADER HOW CAN I MAKE A METAL STICK SHINE

Discussion in 'Tracks' started by quetillo, Sep 11, 2021.

  1. quetillo

    quetillo Member

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    Well, I have seen that in the kseditor, to create something metallic, a reflector is used and then the car looks metallic, I have tried a streetlight but it does not look metallic, you have to put something in the ex_confi file.
     
  2. fughettaboutit

    fughettaboutit aka leBluem

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    specular is the simplest kind of "shiny", thats there for all shaders
    upload_2021-9-12_13-50-27.png
    real reflections you get with ksPerPixelReflection shader or any other shader that has
    "fresnel..." properties
    upload_2021-9-12_13-53-18.png

    of course you can combine both (look at other tracks/cars how they do it)
    upload_2021-9-12_13-54-57.png
     
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  3. fughettaboutit

    fughettaboutit aka leBluem

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    a nice normal-map (those blue-ish textures) also helps with better reflections, of course only with some shader that uses them
     
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  4. quetillo

    quetillo Member

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    thanks for the help
     
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