How can I correct this error in a tree?

Discussion in 'Tracks' started by quetillo, Nov 30, 2023.

  1. quetillo

    quetillo Member

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    I have seen tutorials, but I don't know how to correct this error, when creating a tree in Y I have 2 areas that match the textures, but another one has the wrong textures. Here is the example
     

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  2. Gunnar333

    Gunnar333 Well-Known Member

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    don't use the flipped texture at the backside of the poligon.
    UV map the tree so it looks the same from all three angles.
     
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  3. quetillo

    quetillo Member

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    Thanks Gunnar, but I don't understand the UV mapping thing.
     
  4. Gunnar333

    Gunnar333 Well-Known Member

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    Hope this explains it a bit better:
    upload_2023-12-1_11-53-26.png upload_2023-12-1_11-53-45.png

    btw: I can't help you how to do this with Blender since I use Max.
     
  5. quetillo

    quetillo Member

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    Thanks Gunnar, because I'm only doing it in 3Dmax, I usually use it too and I'll try if it works for me.
     
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