ElderCub
New Member
Rewritten as troubleshooting happens:
Problem 1:
Sparks or body collisions with the road created stretch out in random directions. Disabling csp's particle fx smothers the screen in vaseline, disabling any given feature of particle fx has no effect.
This happens with any car, but exclusively on this track, none of my other tracks do this.
Disabling CSP does work, but obviously isn't much of a solution
Problem 2: Flickering
Car reflections start flickering after sitting idle for a few moments.
Further:
The flickering stops when AC's post processing is disabled. If both PP and Particle FX are disabled visuals are blown out instead of blurred. In this case it affects both first person and outside.
Problem 1:
Sparks or body collisions with the road created stretch out in random directions. Disabling csp's particle fx smothers the screen in vaseline, disabling any given feature of particle fx has no effect.
This happens with any car, but exclusively on this track, none of my other tracks do this.
Disabling CSP does work, but obviously isn't much of a solution
Problem 2: Flickering
Further:
The flickering stops when AC's post processing is disabled. If both PP and Particle FX are disabled visuals are blown out instead of blurred. In this case it affects both first person and outside.
Last edited: